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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

This project adheres to Semantic Versioning.

The format of this file is based on Keep a Changelog, but only releases after v1.0.3 properly adhere to it.

[Unreleased]

Added

  • BlendLinearRgb (#50)
  • DistanceRiemersma (#52)
  • Introduce a function for sorting colors (#57)
  • YAML marshal/unmarshal support (#63)
  • Add support for OkLab and OkLch (#66)
  • Functions that use randomness now support specifying a custom source (#73)
  • Functions BlendOkLab and BlendOkLch (#70)

Fixed

  • Fix bug when doing HSV/HCL blending between a gray color and non-gray color (#60)
  • Docs for HSV/HSL were updated to note that hue 360 is not allowed (#71)

Deprecated

  • DistanceLinearRGB is deprecated for the name DistanceLinearRgb which is more in-line with the rest of the library

[1.2.0] - 2021-01-27

This is the same as the v1.1.0 tag.

Added

  • HSLuv and HPLuv color spaces (#41, #51)
  • CIE LCh(uv) color space, called LuvLCh in code (#51)
  • JSON and envconfig serialization support for HexColor (#42)
  • DistanceLinearRGB (#53)

Fixed

  • RGB to/from XYZ conversion is more accurate (#51)
  • A bug in XYZToLuvWhiteRef that only applied to very small values was fixed (#51)
  • BlendHCL output is clamped so that it's not invalid (#46)
  • Properly documented DistanceCIE76 (#40)
  • Some small godoc fixes

[1.0.3] - 2019-11-11

  • Remove SQLMock dependency

[1.0.2] - 2019-04-07

  • Fixes SQLMock dependency

[1.0.1] - 2019-03-24

  • Adds support for Go Modules

[1.0.0] - 2018-05-26

  • API Breaking change in MakeColor: instead of panicing when alpha is zero, it now returns a secondary, boolean return value indicating success. See the color.Color interface section and this FAQ entry for details.

[0.9.0] - 2018-05-26

  • Initial version number after having ignored versioning for a long time :)