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Dragon Age: Inquisition #38
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Logs from current master ( 6a0e4d8 ) Crashes during launch with RX 570 on latest mesa git ( 231ccb6 ). I noticed the wine log additionally has this line beneath the grvk output: I'll also note that this was with Proton Experimental, as I can't get normal wine builds to launch the game at all lately. |
Thanks, I have a branch that makes it boot, I can go in-game but it crashes during the first dialog scene. |
@Nerellus the game should boot and go ingame with this build: https://github.com/libcg/grvk/suites/4708213536/artifacts/129087929 (make sure tessellation is disabled in the settings). However I'm seeing a crash in the first dialog scene when starting a new game. |
Unfortunately I still don't make it to the menu, I get |
@Nerellus try this build: https://github.com/libcg/grvk/actions/runs/1605043031 I fixed a few validation errors. The in-game crash I mentioned earlier is caused by unhandled tessellation shaders, it happens even when tessellation is disabled in the graphics settings. |
OS: Arch Linux steam-1222690.log Game starts up with GRVK, nicely goes through the menu, race and what type of character its gonna be, then the heper cards, and than..... The picture above. Have to shoot down the processes through ssh and reboot the computer to get back the screen. |
So, just ran it again, made sure everything i know of what can cause my system to hang up is off (PBO, no OC nothing, just default system). Same result. Settings: Low preset, fullhd, mantle. One note: I think GRVK needs a check on what vulkan implementation its loading in. As im building mesa-git, RADV, lavapipe, Intel, vrtio all gets build, and for some reason grvk tries to load in a different one then what it should on my amd vega gpus, until i remove all the others and only leave radv in vulkan/icd.d. logs with GRVK_LOG_LEVEL=trace |
Hoi! New month, new testruns. Game loads into menu, but on high settings it crashes as its loading the game, on low it loads in the first few frames, (like5-10) and than its crashing. Logs: Not sure why, but the low settings grvk.log github does not accept it, none compressed its obviously to big, but even compressed its reject it, so ive uploaded it to my google drive: https://drive.google.com/file/d/1E1CGZ_aiBmWTEASUTZMroE4AeaSbFg0a/view?usp=sharing |
@plasticbomb1986 the crash you were seeing should be fixed by 02ae2a5 |
The game should be playable as of 2bb8b8e (build available here: https://github.com/libcg/grvk/suites/9530381740/artifacts/452852535) Make sure to disable tessellation in the settings to make the terrain visible. Also, there's a rendering bug where shadows disappear depending on the camera position. |
Meta-issue for Dragon Age: Inquisition.
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