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Doing nuzlocke runs using this and would like to hide all the overworld spawns, making it more like the traditional games, but going through and deleting every single entry on every route for every weather type takes a long time. If possible it would be nice to have a button to clear all [S] tables and just randomize/fill all encounter slots for the [H] tables
The text was updated successfully, but these errors were encountered:
I'm unsure how permanent of a solution this is or if there are other side effects, but you can hide all symbol encounters through save editing only. You would flip this save block value to Bool1. It's probably enabled at the start of the game after you do the mandatory story.
Doing nuzlocke runs using this and would like to hide all the overworld spawns, making it more like the traditional games, but going through and deleting every single entry on every route for every weather type takes a long time. If possible it would be nice to have a button to clear all [S] tables and just randomize/fill all encounter slots for the [H] tables
The text was updated successfully, but these errors were encountered: