diff --git a/VehicleLimitExpander/VehicleLimitExpander/Fakes/FakeCarAI.cs b/VehicleLimitExpander/VehicleLimitExpander/Fakes/FakeCarAI_fr.cs similarity index 97% rename from VehicleLimitExpander/VehicleLimitExpander/Fakes/FakeCarAI.cs rename to VehicleLimitExpander/VehicleLimitExpander/Fakes/FakeCarAI_fr.cs index 9000552..a41b5c9 100644 --- a/VehicleLimitExpander/VehicleLimitExpander/Fakes/FakeCarAI.cs +++ b/VehicleLimitExpander/VehicleLimitExpander/Fakes/FakeCarAI_fr.cs @@ -63,7 +63,7 @@ public override void SimulationStep (ushort vehicleID, ref Vehicle data, Vector3 info.m_vehicleAI.SimulationStep (num, ref instance2.m_vehicles.m_buffer [(int)num], vehicleID, ref data, lodPhysics); num = trailingVehicle; if (++num2 > 65536) { - CODebugBase.Error (LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); + CODebugBase.Error (LogChannel.Core, "Liste invalide détectée !\n" + Environment.StackTrace); break; } } @@ -97,7 +97,7 @@ private void CheckOtherVehicles (ushort vehicleID, ref Vehicle vehicleData, ref while (num5 != 0) { num5 = this.CheckOtherVehicle (vehicleID, ref vehicleData, ref frameData, ref maxSpeed, ref blocked, ref collisionPush, maxBraking, num5, ref instance.m_vehicles.m_buffer [(int)num5], min, max, lodPhysics); if (++num6 > 65536) { - CODebugBase.Error (LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); + CODebugBase.Error (LogChannel.Core, "Liste invalide détectée !\n" + Environment.StackTrace); break; } } @@ -128,7 +128,7 @@ private void CheckOtherVehicles (ushort vehicleID, ref Vehicle vehicleData, ref while (num12 != 0) { num12 = this.CheckCitizen (vehicleID, ref vehicleData, segment, num7, magnitude, ref maxSpeed, ref blocked, maxBraking, num12, ref instance2.m_instances.m_buffer [(int)num12], min, max); if (++num13 > 65536) { - CODebugBase.Error (LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); + CODebugBase.Error (LogChannel.Core, "Liste invalide détectée !\n" + Environment.StackTrace); break; } } @@ -393,7 +393,7 @@ private static bool CheckOverlap (Segment3 segment, ushort ignoreVehicle, float while (num5 != 0) { num5 = CheckOverlap (segment, ignoreVehicle, maxVelocity, num5, ref instance.m_vehicles.m_buffer [(int)num5], ref result); if (++num6 > 65536) { - CODebugBase.Error (LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); + CODebugBase.Error (LogChannel.Core, "List invalide détectée !\n" + Environment.StackTrace); break; } }