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multiplayer algorave

a multiplayer algorave exhibition using node.js, socket.io, babylon.js and hydra

screenshot

General

  • Mobile Support
  • Name above head
  • Improve Chat UI
  • Abstract Classes
  • Add CodeMirror
  • Add CodeMirror CSS
  • Send exhibits to server
  • Typescript server
  • Marching.js support
  • Gibber/Audio support
  • Add dev mode
  • Accounts
  • Persistent Storage

Hydra

https://github.com/ojack/hydra

  • hydra-synth
  • Fragment shader code
  • Save hydra code

Babylon

  • Create initial world
  • Improve player mesh
  • Add other player mesh rotation/animation
  • Custom Loading Screen
  • Scene Serializer
  • Null Engine
  • GizmoManager
  • Stop player movement if dragging behavior vs clicking
  • First person camera

Examples