Skip to content

Latest commit

 

History

History
108 lines (75 loc) · 4.19 KB

README.mdown

File metadata and controls

108 lines (75 loc) · 4.19 KB

YRKSpinningProgressIndicatorLayer and SPILDemo.app

Kelan Champagne (http://yeahrightkeller.com)

Please feel free to send me questions or comments.

Version History

  • v1.0 2008-07-08 Initial Release.
  • v1.1 2009-02-14 Fixes from Eric Roccasecca.
  • v1.2 2011-07-17 CGFloat fix from Eloy Duran, and other cleanup.

Overview

YRKSpinningProgressIndicatorLayer is a clone of the NSProgressIndicator (spinning-style) that can be set to an arbitrary size and color, and used with CoreAnimation layers.

Features

  • Implemented as a subclass of CALayer.
    • Can be used with and overlaid on other CALayers.
  • Can be set to arbitrary size and color.
    • Can even be changed while animating.
  • Has nice, subtle animation effects
    • Upon starting animation, each "fin" appears only when it is first drawn.
    • When animating, each fin fades from opaque to transparent.
    • As they fade, you can see through the fins to the background.
    • When stopped, no new fins are drawn, and the existing fins fade to transparent,

Code Architecture

  • Implemented as a subclass of CALayer.
    • Each fin is a sub-layer made of a generic CALayer and drawn by setting the bounds, corner radius, and background color.
  • Animation is done with an NSTimer.

Notes/Limitations

  • If resized really fast, some fins will not be drawn.
  • When drawn a large size (i.e. full-screen), the animation can take up a pretty good chunk of CPU. But, at smaller sizes, it's not bad.
    • The good news is that since it's Leopard-only, it won't be running on anything slower than 800mhz/512MB ram.
    • I tested it on my PPC revA Mac Mini that is 1.25Ghz/512MB (and weak graphics), and it ran OK at everything except full-screen.
    • The QC composition in the background of the demo app was a much bigger culprit though, and with the solid background, it is ok.
    • So, hopefully the performance is acceptable. If not, I have an idea for caching all the fin images, instead of having CoreAnimation do all the drawing on the fly. But, the way it is now makes for really clean code, so I left it like that for now.
  • For some reason, the Quartz Composer background (with the clouds) of the SPILDemo app sometimes doesn't animate when built in Release mode. But, this appears to be fixed on 10.6.

Code Conventions

  • Instance variables are prefixed with an underscore (i.e. "_").
  • "Private" methods are declared in a Class Continuation (i.e. name-less category) at the top of the .m file.

Contributing

Please feel free to fork this project, or email any patches to me at [email protected].

License (BSD)

Copyright (c) 2009, Kelan Champagne (http://yeahrightkeller.com)

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • Neither the name of the Kelan Champagne nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Also, I'd appreciate it if you would let me know if you find this code useful.