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Melee attack with cantrip: Booming blade, 2nd damage -> add description #813
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The issue here begins very swiftly to become the length of the message, at this point it would be: Which might look ok (but not really at all) on FoundryVTT, and horrifying on Roll20 (huge user base). In my opinion, this is one of those "The Player and the GM need to know the spell parts, and when they apply", not something for Beyond20 to do. @kakaroto , your thoughts? |
Yeah, the reason I don't include that extra text is because it can be pretty long, making it unreadable, especially on Roll20, but even in Foundry or Discord, it becomes too much. While the "Moving target" is not so bad, there are other spells where you have a much more descriptive text, and already including the damage type + the spell it came from is making it large. That being said, I'm not dismissing this entirely because it is a valid concern. Especially since the damage can be different and you may not want to hover on each to know what it applies to, but the damages should be respecting the same order, so you would know be able to know that the second thunder damage is the one for the moving target because that's how it appears in D&D Beyond. Keeping the issue open, but with the |
I don't know what the possibilities are, but I have 2 ideas:
Just some ideas, please let me know you thoughts. |
Describe the bug
If you roll a weapon attack using booming blade, it shows 2 lines of damage:
Please add an description on which damage is which.
In the spell tab, it is described as:
"2d8 Damage
3d8 Damage
(Moving Target)"
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect text to be added "(Moving Target)", as described in the spells.
Screenshots
Browser Info (please complete the following information):
Additional context
Link to the character sheet: ddb.ac/characters/26710121/6Ylpa2
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