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Copy pathBossDee.java
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BossDee.java
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import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;
public class BossDee extends Rectangle{
/**
*
*/
private static final long serialVersionUID = 1L;
int movex = 675+400, movey = 400;
static int xx = 675;
int dx = 9, dy = 9;
public Rectangle hitbox;
int lives = 100;
int hp = 300;
Rectangle hpbox;
public Rocket rocket;
int attackx = 5, attacky=5;
Boolean returnto = false;
Boolean spinattack = false;
Warning warn = new Warning();
public BossDee() {
this.setSize(200,204);
this.setLocation(movex,movey);
hitbox = new Rectangle(movex+60,movey+100,170,140);
//rocket = new Rocket(ship);
}
public void draw(Graphics2D win) {
// TODO Auto-generated method stub
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hp-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.waddleicon, null, 600, 620);
if(win!=null) {
win.setColor(Color.BLACK);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(hitbox);
}
}
}
public void return2(Graphics2D win) {
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hp-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.waddleicon, null, 600, 620);
this.translate(10, 0);
hitbox.translate(10, 0);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(hitbox);
}
}
public void movingin(Graphics2D win) {
this.translate(-2, -1);
hitbox.translate(-2, -1);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(hitbox);
}
}
public void dying(Graphics2D win) {
this.translate(1, 2);
}
public void spinningattack(Graphics2D win, Ship ship) {
this.translate(-dx, dy);
hitbox.translate(-dx, dy);
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hp-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.waddleicon, null, 600, 620);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(hitbox);
}
if (this.intersects(ship)) {
ship.lives--;
ship.hpbar-=2;
warn.hpflash(win);
}
if (this.getX() < 0) {
dx*=-1;
}
if (this.getY() > 450) {
dy*=-1;
}
if (this.getY() < -10) {
dy*=-1;
}
if (this.getX() >670) {
dx*=-1;
}
for (int j = 0; j < ship.Lasers1.size(); j++) {
Lasers bullet = ship.Lasers1.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers1.remove(j);
j--;
lives--;
hp-=2;
}
}
}
for (int j = 0; j < ship.Lasers2.size(); j++) {
Lasers bullet = ship.Lasers2.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers2.remove(j);
j--;
lives--;
hp-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers3.size(); j++) {
Lasers bullet = ship.Lasers3.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers3.remove(j);
j--;
lives--;
hp-=2;
warn.bossflash(win);
}
}
}
}
public void returnto(Graphics2D win) {
this.setLocation(movex,movey);
hitbox = new Rectangle(movex+60,movey+100,170,140);
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hp-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.waddleicon, null, 600, 620);
}
public void movement(Graphics2D win, Ship ship) {
this.translate(0, dy);
hitbox.translate(0, dy);
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hp-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.waddleicon, null, 600, 620);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(hitbox);
}
if (this.getY() > 450) {
dy*=-1;
}
if (this.getY() < -10) {
dy*=-1;
}
if (this.intersects(ship)) {
ship.lives--;
ship.hpbar-=2;
warn.hpflash(win);
}
for (int j = 0; j < ship.Lasers1.size(); j++) {
Lasers bullet = ship.Lasers1.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers1.remove(j);
j--;
lives--;
hp-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers2.size(); j++) {
Lasers bullet = ship.Lasers2.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers2.remove(j);
j--;
lives--;
hp-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers3.size(); j++) {
Lasers bullet = ship.Lasers3.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers3.remove(j);
j--;
lives--;
hp-=2;
warn.bossflash(win);
}
}
}
}
}