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BossClass.java
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import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.event.KeyEvent;
import java.util.ArrayList;
public class BossClass extends Rectangle{
/**
*
*/
private static final long serialVersionUID = 1L;
int movex = 675+400, movey = 400;
static int xx = 675;
int dx = 12, dy = 11;
public Rectangle hitbox;
int lives = 100;
int hpbar = 300;
Rectangle hp;
public Rocket rocket;
int attackx = 5, attacky=5;
Boolean returnto = false;
Boolean spinattack = false;
ArrayList<Lasers>Lasers1, Lasers2,Lasers3;
Warning warn = new Warning();
public BossClass() {
Lasers1 = new ArrayList<Lasers>();
Lasers2 = new ArrayList<Lasers>();
Lasers3 = new ArrayList<Lasers>();
this.setSize(200,170);
this.setLocation(movex,movey);
hitbox = new Rectangle(movex,movey,170,140);
//rocket = new Rocket(ship);
}
public void draw(Graphics2D win) {
// TODO Auto-generated method stub
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hpbar-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.kabulaicon, null, 610, 620);
//warn.bossflash(win);
if(win!=null) {
win.setColor(Color.BLACK);
rocket.moveAndDraw(win);
//this.shoot2(win);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(this);
}
}
}
public void return2(Graphics2D win) {
this.translate(10, 0);
hitbox.translate(10, 0);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(this);
}
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hpbar-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.kabulaicon, null, 610, 620);
//warn.bossflash(win);
}
public void movingin(Graphics2D win) {
this.translate(-2, -1);
hitbox.translate(-2, -1);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(this);
}
}
public void dying(Graphics2D win) {
this.translate(1, 2);
}
public void spinningattack(Graphics2D win, Ship ship) {
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hpbar-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.kabulaicon, null, 610, 620);
//warn.bossflash(win);
this.translate(-dx, dy);
hitbox.translate(-dx, dy);
//this.shoot(win);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(this);
}
if (this.intersects(ship)) {
ship.lives--;
ship.hpbar-=2;
warn.hpflash(win);
}
if (this.getX() < 0) {
dx*=-1;
}
if (this.getY() > 550) {
dy*=-1;
}
if (this.getY() < 10) {
dy*=-1;
}
if (this.getX() >670) {
dx*=-1;
}
for (int j = 0; j < ship.Lasers1.size(); j++) {
Lasers bullet = ship.Lasers1.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
ship.Lasers1.remove(j);
Main.sounds.play(1);
j--;
lives--;
hpbar-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers2.size(); j++) {
Lasers bullet = ship.Lasers2.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers2.remove(j);
j--;
lives--;
hpbar-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers3.size(); j++) {
Lasers bullet = ship.Lasers3.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers3.remove(j);
j--;
lives--;
hpbar-=2;
warn.bossflash(win);
}
}
}
}
public void returnto(Graphics2D win) {
this.setLocation(movex,movey);
hitbox = new Rectangle(movex+60,movey+100,170,140);
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hpbar-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.kabulaicon, null, 610, 620);
// warn.bossflash(win);
}
public void movement(Graphics2D win, Ship ship) {
win.setColor(Color.WHITE);
win.fillRect(606+160, 665, 208, 40+20);
win.setColor(Color.BLACK);
win.fillRect(610+160, 670, 200, 30+20);
win.setColor(Color.BLUE);
win.fillRect(610+160,670,hpbar-100, 30+20);
win.setColor(Color.BLACK);
win.drawImage(Main.kabulaicon, null, 610, 620);
//warn.bossflash(win);
this.translate(0, dy);
hitbox.translate(0, dy);
this.shoot(win);
//rocket.moveAndDraw(win);
if (GameDriverV4.Keys[KeyEvent.VK_SPACE]) {
win.fill(this);
}
if (this.getY() > 550) {
dy*=-1;
}
if (this.getY() < 10) {
dy*=-1;
}
if (this.intersects(ship)) {
ship.lives--;
ship.hpbar-=2;
warn.hpflash(win);
}
for (int j = 0; j < ship.Lasers1.size(); j++) {
Lasers bullet = ship.Lasers1.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
ship.Lasers1.remove(j);
Main.sounds.play(1);
j--;
lives--;
hpbar-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers2.size(); j++) {
Lasers bullet = ship.Lasers2.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
Main.sounds.play(1);
ship.Lasers2.remove(j);
j--;
lives--;
hpbar-=2;
warn.bossflash(win);
}
}
}
for (int j = 0; j < ship.Lasers3.size(); j++) {
Lasers bullet = ship.Lasers3.get(j);
if (bullet!=null) {
if (bullet.intersects(this)){
ship.Lasers3.remove(j);
Main.sounds.play(1);
j--;
lives--;
hpbar-=2;
warn.bossflash(win);
}
}
}
}
public int counter2 = 0;
public void shoot(Graphics2D win) {
counter2++;
counter2%=30;
if (counter2==0) {
Lasers laze1 = new Lasers((int)this.getMaxX()-180, (int)this.getCenterY()+100);
Lasers1.add(laze1);
}
for (Lasers l1 : Lasers1) {
l1.moveAndDrawboss(win);
}
if (counter2==0) {
Lasers laze2 = new Lasers((int)this.getMaxX()-180, (int)this.getCenterY()+100);
Lasers2.add(laze2);
}
for (Lasers l2 : Lasers2) {
l2.movetopboss(win);
}
if (counter2==0) {
Lasers laze3 = new Lasers((int)this.getMaxX()-180, (int)this.getCenterY()+100);
Lasers3.add(laze3);
}
for (Lasers l3 : Lasers3) {
l3.movebotboss(win);
}
for (int i = 0; i < Lasers1.size(); i++) {
Lasers bullet = Lasers1.get(i);
if (bullet.getX() < 0) {
Lasers1.remove(i);
i--;
}
}
for (int j = 0; j < Lasers2.size(); j++) {
Lasers bullet = Lasers2.get(j);
if (bullet.getX() < 0) {
Lasers2.remove(j);
j--;
}
}
for (int k = 0;k < Lasers3.size(); k++) {
Lasers bullet = Lasers3.get(k);
if (bullet.getX() <0) {
Lasers3.remove(k);
k--;
}
}
}
public void shoot2(Graphics2D win) {
counter2++;
counter2%=30;
if (counter2==0) {
Lasers laze1 = new Lasers((int)this.getMaxX(), (int)this.getCenterY());
Lasers1.add(laze1);
}
for (Lasers l1 : Lasers1) {
l1.moveAndDrawboss(win);
}
if (counter2==0) {
Lasers laze2 = new Lasers((int)this.getMaxX(), (int)this.getCenterY());
Lasers2.add(laze2);
}
for (Lasers l2 : Lasers2) {
l2.movetopboss(win);
}
if (counter2==0) {
Lasers laze3 = new Lasers((int)this.getMaxX(), (int)this.getCenterY());
Lasers3.add(laze3);
}
for (Lasers l3 : Lasers3) {
l3.movebotboss(win);
}
for (int i = 0; i < Lasers1.size(); i++) {
Lasers bullet = Lasers1.get(i);
if (bullet.getX() < 0) {
Lasers1.remove(i);
i--;
}
}
for (int j = 0; j < Lasers2.size(); j++) {
Lasers bullet = Lasers2.get(j);
if (bullet.getX() < 0) {
Lasers2.remove(j);
j--;
}
}
for (int k = 0;k < Lasers3.size(); k++) {
Lasers bullet = Lasers3.get(k);
if (bullet.getX() <0) {
Lasers3.remove(k);
k--;
}
}
}
}