diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index dc805c55..ca858c21 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -10,7 +10,7 @@ on: workflow_dispatch: {} env: - PROJECT_UNITY_VERSION: 2021.3.31f1 + PROJECT_UNITY_VERSION: 2021.3.32f1 UNITY_2020_VERSION: 2020.3.48f1 DISABLE_BUILD_PLATFORM: StandaloneWindows64 @@ -23,15 +23,15 @@ jobs: matrix: unityVersion: - 2020.3.48f1 - - 2021.3.31f1 - - 2022.3.10f1 - - 2023.1.16f1 + - 2021.3.32f1 + - 2022.3.13f1 + - 2023.1.20f1 targetPlatform: - StandaloneLinux64 - StandaloneWindows64 steps: - - uses: actions/checkout@v3 + - uses: actions/checkout@v4 with: fetch-depth: 0 @@ -51,7 +51,7 @@ jobs: - name: Set up Node.js if: ${{ matrix.unityVersion == env.UNITY_2020_VERSION }} - uses: actions/setup-node@v3 + uses: actions/setup-node@v4 with: node-version: 18.x @@ -61,7 +61,7 @@ jobs: npm install -g openupm-cli openupm add com.unity.roslyn - - uses: game-ci/unity-test-runner@v3 + - uses: game-ci/unity-test-runner@v4 id: testRunner env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} @@ -98,7 +98,7 @@ jobs: git add -A git commit -m "chore(ci): switch to different unity version" || echo skipping commit - - uses: game-ci/unity-builder@v3 + - uses: game-ci/unity-builder@v4 if: ${{ matrix.targetPlatform != env.DISABLE_BUILD_PLATFORM }} env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 9706d869..265377b4 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2021.3.31f1 -m_EditorVersionWithRevision: 2021.3.31f1 (3409e2af086f) +m_EditorVersion: 2021.3.32f1 +m_EditorVersionWithRevision: 2021.3.32f1 (3b9dae9532f5)