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Inserting chars while jumping #1
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Hi Jared, I can confirm that it now works fine when I'm in insert mode. The behavior when in normal mode is still bugged. Pressing my defined shortcut while in normal mode it'll ask for "Type the character you want to search for" but after entering one char it's only displayed in the input line but no actual jump is executed afterwards. |
@highend are you running this with VsVim enabled? There are some conflicts at the moment that I need to work out |
Yes, VsVim is enabled. |
@highend that is likely what is blocking the jumps at the moment. It does that on my machine. Issue #3 is tracking this. Likely this will involve a new release of VsVim. It's already setup to work nicely with other plugins that also handle key strokes. I just need to tell it about EasyMotion somehow. |
No problem Jared, I'm waiting. In the meantime I file another feature request g |
Two problems:
When I press my keyboard shortcut and enter the char that I want to jump to (I'm currently in insert mode)
E.g.:
I type "s" to jump to "_S_treamReader("Values.txt");
Result:
(it's more code on the screen so let's say the "S" had the "Z" as the char to jump to:
The behavior in normal mode (VsVim) is a bit different:
It will delete the char under the caret position on the first char I enter. The second part (for the destination) is the same as in insert mode.
E.g.:
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