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Material editor improvements #499

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tonihele opened this issue Apr 18, 2023 · 6 comments
Open

Material editor improvements #499

tonihele opened this issue Apr 18, 2023 · 6 comments

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@tonihele
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Evaluate and implement some material editor improvements. See the linked topic.

https://hub.jmonkeyengine.org/t/sdk-material-editor/46697

@neph1
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neph1 commented Apr 19, 2023

Note to self: WARNING [com.jme3.scene.plugins.OBJLoader]: smoothing groups are not supported, statement ignored: s

@neph1
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neph1 commented Apr 19, 2023

How annoying. The smoothing groups warning comes from the OBJLoader class (part of jme). The teapot comes from the testdata project. I can't solve the issue without involving core.

@tonihele
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Note to self: WARNING [com.jme3.scene.plugins.OBJLoader]: smoothing groups are not supported, statement ignored: s

Yeah, I tried once to check these. To optimize the OBJLoader on jME. But didn't get so much out of it that just stopped. Most of the support is already there. For all the meaningful stuff and it mostly works, mostly. And it is a bit legacy already...

@tonihele
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How annoying. The smoothing groups warning comes from the OBJLoader class (part of jme). The teapot comes from the testdata project. I can't solve the issue without involving core.

Can we switch to GLTF teapot model?

@neph1
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neph1 commented Apr 20, 2023

There is no gltf teapot. Just ogre xml. We can of course provide one with the sdk.
I'm thinking it should have a set of assets of its own, anyway.

@neph1
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neph1 commented Apr 26, 2023

This would be a big change, but could we just not show warnings as dialogs?

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