@@ -22,17 +22,17 @@ public class IFWBlocks {
2222 public static final DeferredRegister .Blocks BLOCKS = DeferredRegister .createBlocks (InfinityWay .MOD_ID );
2323 public static final DeferredRegister .Items ITEM_BLOCKS = IFWItems .ITEMS ;
2424
25- public static final DeferredBlock <IFWAnvilBlock > copper_anvil = BLOCKS .registerBlock ("copper_anvil" ,
25+ public static final DeferredBlock <Block > copper_anvil = BLOCKS .registerBlock ("copper_anvil" ,
2626 block -> new IFWAnvilBlock (BlockBehaviour .Properties .of ().mapColor (MapColor .METAL )
2727 .strength (5.0F , 1200.0F ).sound (SoundType .ANVIL ).pushReaction (PushReaction .BLOCK ), IFWTiers .COPPER , 0 ));
2828 public static final DeferredItem <BlockItem > copper_anvil_item = ITEM_BLOCKS .registerSimpleBlockItem ("copper_anvil" , copper_anvil ,
2929 new Item .Properties ().stacksTo (1 ).durability (DurabilityHelper .getDurability (IFWTiers .COPPER )));
30- public static final DeferredBlock <IFWAnvilBlock > chipped_copper_anvil = BLOCKS .registerBlock ("chipped_copper_anvil" ,
30+ public static final DeferredBlock <Block > chipped_copper_anvil = BLOCKS .registerBlock ("chipped_copper_anvil" ,
3131 block -> new IFWAnvilBlock (BlockBehaviour .Properties .of ().mapColor (MapColor .METAL )
3232 .strength (5.0F , 1200.0F ).sound (SoundType .ANVIL ).pushReaction (PushReaction .BLOCK ), IFWTiers .COPPER , 1 ));
3333 public static final DeferredItem <BlockItem > chipped_copper_anvil_item = ITEM_BLOCKS .registerSimpleBlockItem ("chipped_copper_anvil" , chipped_copper_anvil ,
3434 new Item .Properties ().stacksTo (1 ).durability (DurabilityHelper .getDurability (IFWTiers .COPPER )));
35- public static final DeferredBlock <IFWAnvilBlock > damaged_copper_anvil = BLOCKS .registerBlock ("damaged_copper_anvil" ,
35+ public static final DeferredBlock <Block > damaged_copper_anvil = BLOCKS .registerBlock ("damaged_copper_anvil" ,
3636 block -> new IFWAnvilBlock (BlockBehaviour .Properties .of ().mapColor (MapColor .METAL )
3737 .strength (5.0F , 1200.0F ).sound (SoundType .ANVIL ).pushReaction (PushReaction .BLOCK ), IFWTiers .COPPER , 2 ));
3838 public static final DeferredItem <BlockItem > damaged_copper_anvil_item = ITEM_BLOCKS .registerSimpleBlockItem ("damaged_copper_anvil" , damaged_copper_anvil ,
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