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Copy file name to clipboardExpand all lines: wgpu/README.md
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`iced_wgpu` is a [`wgpu`] renderer for [`iced_runtime`]. For now, it is the default renderer of Iced on [native platforms].
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[`wgpu`] supports most modern graphics backends: Vulkan, Metal, and DX12 (OpenGL and WebGL are still WIP). Additionally, it will support the incoming [WebGPU API].
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Currently, `iced_wgpu` supports the following primitives:
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- Text, which is rendered using [`wgpu_glyph`]. No shaping at all.
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- Quads or rectangles, with rounded borders and a solid background color.
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- Clip areas, useful to implement scrollables or hide overflowing content.
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- Images and SVG, loaded from memory or the file system.
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- Meshes of triangles, useful to draw geometry freely.
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[`wgpu`] supports most modern graphics backends: Vulkan, Metal, DX12, OpenGL, and WebGPU.
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