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uuid for Profile struct #56
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Mmm I'm not sure I follow. It is already possible to change the nickname, using the What would be the objective of adding a uuid? To disambiguate between profile entries? I'm not sure what that would accomplish since we are only referencing actions that create profile entries, so those action hashes are always unique already. |
this issue is what made me think of it also some potential advantages: |
I don't really understand why adding an UUID makes those things possible... Could you elaborate a bit? |
we could start a discussion topic on the forum, see above link for chat about migration. for now I don't see it as a priority necessarily, I just wanted to make a suggestion while I was thinking about it
…On Wed, Mar 22, 2023 at 6:00 AM Guillem Córdoba ***@***.***> wrote:
I don't really understand why adding an UUID makes those things
possible... Could you elaborate a bit?
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I'm going to close this for now as "not needed", because the |
It would be convenient to have a uuid field outside the BTreeMap to link to various things, like AgentPubKey
This would allow for changing the nickname, although I'm not sure if that is desired (but Im thinking there may be advantages for a static object linked instead of nickname) then that static object could be linked to the nickname/handle
perhaps it makes sense to make the uid the AgentPubkey
thoughts on the tradeoffs between have both, or just a uuid to linked to an Agent, or none of the above?
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