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1 - Add a bool that changes the method for saving feather animations.
Because in the current way if we open it in MMD it doesn't make a difference MMD but if they opened in Blender and the models use the IK it gives a bug in the movement.
So if you can make an option to convert to models that use IK that would be very good.
2- It would be interesting if you add a way to convert the camera from MMD to unity because there is nothing like that available for unity.
You're the only one I've seen who's done anything camera related so far.
The text was updated successfully, but these errors were encountered:
I wanted to follow two things to add.
1 - Add a bool that changes the method for saving feather animations.
Because in the current way if we open it in MMD it doesn't make a difference MMD but if they opened in Blender and the models use the IK it gives a bug in the movement.
So if you can make an option to convert to models that use IK that would be very good.
I'll give you a link to a model that posed this on the feathers.
https://www.deviantart.com/thegirlcsexe/art/MMD-Teen-Girl-Base-881328897
2- It would be interesting if you add a way to convert the camera from MMD to unity because there is nothing like that available for unity.
You're the only one I've seen who's done anything camera related so far.
The text was updated successfully, but these errors were encountered: