Skip to content

Latest commit

 

History

History
19 lines (11 loc) · 845 Bytes

File metadata and controls

19 lines (11 loc) · 845 Bytes

Hand physics extension service

Hand Physics Extension Service

The hand physics service enables rigid body collision events and interactions with articulated hands.

Getting started with hand physics extension service

Add the hand physics service to the list of extension services and use the default profile.

Once enabled, use any collider's IsTrigger property to receive collision events from all 10 digits (and palms if they're enabled).

Prerequisites

  • Enabled the extension service
  • Assign an appropriate prefab to the finger/palm joint.

Recommendations

While the service defaults to the "default" layer, it is recommended to use a separate layer for HandPhysics objects. Otherwise there may be unwanted collisions and/or inaccurate raycasts.