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[Programming:Player] Discord Stance #22

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henrywangzh opened this issue Jan 29, 2023 · 0 comments
Open

[Programming:Player] Discord Stance #22

henrywangzh opened this issue Jan 29, 2023 · 0 comments
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@henrywangzh
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henrywangzh commented Jan 29, 2023

The discord stance is our hero's base stance. It's essentially equivalent to basic 3d sword attacks.

We can split this into movement and attacks. In general, attacks cannot be cancelled mid animation: this makes for a more punishing and precise gameplay experience.

Movement:

  1. walking will be for very slight movements
  2. holding w for more than 0.5 seconds will shift the player into running mode
  3. holding w against a wall will move the player into climbing mode (certain walls, ropes, ladders)
  4. pressing shift will cause the player to perform a roll in the current movement direction
  5. falling for more than 1 second causes the player to enter falling mode, and perform a landing animation upon hitting the ground. option for fall damage.

Attacks:

  1. basic 2 hit attack combo

(that's it, the base stance is very sad)

@henrywangzh henrywangzh converted this from a draft issue Jan 29, 2023
@tyu-hi tyu-hi self-assigned this Feb 5, 2023
@henrywangzh henrywangzh moved this from Todo - Programming to In Progress in The Xinshen Soulsmiths Forge Feb 15, 2023
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