|
| 1 | +{-# LANGUAGE ForeignFunctionInterface, CPP #-} |
| 2 | +-------------------------------------------------------------------------------- |
| 3 | +-- | |
| 4 | +-- Module : Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader |
| 5 | +-- Copyright : (c) Sven Panne 2013 |
| 6 | +-- License : BSD3 |
| 7 | +-- |
| 8 | +-- Maintainer : Sven Panne <[email protected]> |
| 9 | +-- Stability : stable |
| 10 | +-- Portability : portable |
| 11 | +-- |
| 12 | +-- All raw functions and tokens from the ARB_compute_shader extension, see |
| 13 | +-- <http://www.opengl.org/registry/specs/ARB/compute_shader.txt>. |
| 14 | +-- |
| 15 | +-------------------------------------------------------------------------------- |
| 16 | + |
| 17 | +module Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( |
| 18 | + -- * Functions |
| 19 | + glDispatchCompute, glDispatchComputeIndirect, |
| 20 | + |
| 21 | + -- * Tokens |
| 22 | + gl_COMPUTE_SHADER, |
| 23 | + gl_MAX_COMPUTE_UNIFORM_BLOCKS, |
| 24 | + gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, |
| 25 | + gl_MAX_COMPUTE_IMAGE_UNIFORMS, |
| 26 | + gl_MAX_COMPUTE_SHARED_MEMORY_SIZE, |
| 27 | + gl_MAX_COMPUTE_UNIFORM_COMPONENTS, |
| 28 | + gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, |
| 29 | + gl_MAX_COMPUTE_ATOMIC_COUNTERS, |
| 30 | + gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, |
| 31 | + gl_MAX_COMPUTE_LOCAL_INVOCATIONS, |
| 32 | + gl_MAX_COMPUTE_WORK_GROUP_COUNT, |
| 33 | + gl_MAX_COMPUTE_WORK_GROUP_SIZE, |
| 34 | + gl_COMPUTE_LOCAL_WORK_SIZE, |
| 35 | + gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, |
| 36 | + gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, |
| 37 | + gl_DISPATCH_INDIRECT_BUFFER, |
| 38 | + gl_DISPATCH_INDIRECT_BUFFER_BINDING, |
| 39 | + gl_COMPUTE_SHADER_BIT |
| 40 | +) where |
| 41 | + |
| 42 | +import Foreign.C.Types |
| 43 | +import Graphics.Rendering.OpenGL.Raw.Extensions |
| 44 | +import Graphics.Rendering.OpenGL.Raw.Core31.Types |
| 45 | + |
| 46 | +#include "HsOpenGLRaw.h" |
| 47 | + |
| 48 | +extensionNameString :: String |
| 49 | +extensionNameString = "GL_ARB_compute_shader" |
| 50 | + |
| 51 | +EXTENSION_ENTRY(glDispatchCompute,GLuint -> GLuint -> GLuint -> IO ()) |
| 52 | +EXTENSION_ENTRY(glDispatchComputeIndirect,GLintptr -> IO ()) |
| 53 | + |
| 54 | +gl_COMPUTE_SHADER :: GLenum |
| 55 | +gl_COMPUTE_SHADER = 0x91B9 |
| 56 | + |
| 57 | +gl_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum |
| 58 | +gl_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB |
| 59 | + |
| 60 | +gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum |
| 61 | +gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC |
| 62 | + |
| 63 | +gl_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum |
| 64 | +gl_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD |
| 65 | + |
| 66 | +gl_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum |
| 67 | +gl_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 |
| 68 | + |
| 69 | +gl_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum |
| 70 | +gl_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 |
| 71 | + |
| 72 | +gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum |
| 73 | +gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 |
| 74 | + |
| 75 | +gl_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum |
| 76 | +gl_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 |
| 77 | + |
| 78 | +gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum |
| 79 | +gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 |
| 80 | + |
| 81 | +gl_MAX_COMPUTE_LOCAL_INVOCATIONS :: GLenum |
| 82 | +gl_MAX_COMPUTE_LOCAL_INVOCATIONS = 0x90EB |
| 83 | + |
| 84 | +gl_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum |
| 85 | +gl_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE |
| 86 | + |
| 87 | +gl_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum |
| 88 | +gl_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF |
| 89 | + |
| 90 | +gl_COMPUTE_LOCAL_WORK_SIZE :: GLenum |
| 91 | +gl_COMPUTE_LOCAL_WORK_SIZE = 0x8267 |
| 92 | + |
| 93 | +gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum |
| 94 | +gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC |
| 95 | + |
| 96 | +gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum |
| 97 | +gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED |
| 98 | + |
| 99 | +gl_DISPATCH_INDIRECT_BUFFER :: GLenum |
| 100 | +gl_DISPATCH_INDIRECT_BUFFER = 0x90EE |
| 101 | + |
| 102 | +gl_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum |
| 103 | +gl_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF |
| 104 | + |
| 105 | +gl_COMPUTE_SHADER_BIT :: GLbitfield |
| 106 | +gl_COMPUTE_SHADER_BIT = 0x00000020 |
0 commit comments