uhmans
animation, concept |
bezier Fish
line |
noise line
animation |
translate rotate
 |
noise is centered
test |
sine acid
 |
sine rainbow
 |
sinecosine
 |
sinecosine2
!["Spirograph", "String art" or "pin and thread art"? Rotate two points around the center at different speeds. Connect the two points with a line of varying color. ``` mouse click = restart hold [space] for fade out [s] to save ```](/hamoid/Fun-Programming/raw/master/processing/ideas/2011/10/sinecosine2/.thumb.jpg) |
inf bezier
line |
blob
animation |
random vs noise
test |
spline
animation |
walking cube
animation, camera |
living Blob
animation, texture |
dragworld
interactive |
Arduino178Children
arduino |
BWJoy
animation |
Barycentric Triangle Mapping
geometry |
Color Joy
animation |
Melt Writer
interactive, paint |
Rotation Continuity
animation, line |
words To Shapes
interactive, line |
upload Image
php |
Change Var By Name reflection |
p5tweets
challenge |
gif Anim One
loop |
anim Gif Mountains
loop |
fade With Shader
shader |
image Distorts Image
interactive, paint |
client |
server |
stm
dataviz |
gears
loop |
happyeoy
loop |
sine Bass Sequence |
sine Bass Sequence |
sparkling Text
loop, particles |
text Randomizer
 |
avoid
animation, line |
drawing With Undo Redo
interactive |
undo
interactive |
text Cloud Rotating
animation |
voronoi
trails |
long Gif Anim Loop
loop |
lossy jpg
test |
revolving
depth, loop |
noise Add
 |
rings Cleaner
depth |
rings Shadow
depth |
rings Which Is Closer
depth |
tank Wheels
loop |
Terrain
 |
rings Blend Mode
depth |
two Diff Reactions To OSCmsgs |
pshape Vs Toxic
test, performance |
envelope
 |
envelope Test
 |
avoid garbage collection test |
erase Black Pixels
test |
erase Black Pixels Lookup
test |
key Pressed Var Vs Func test |
oral Description Error
 |
oral Description Game
line, loop |
loop Of Random Items
loop |
thousand Rects
trails |
boxes Are Light
![This program uses two libraries: Peasycam and https://github.com/nervoussystem/OBJExport Usage: - Click and drag the mouse to rotate the camera. Mousewheel to zoom it/out. - Press [space] to save the current camera orientation to a file called `camera.ser`. This file will be loaded when starting the program again. - Press [e] to export `boxesAreLight.obj` to disk - Press [r] to randomize the shape - Press [s] to save the view to `thumb.jpg` The program in action: The exported .obj file rendered with Blender](/hamoid/Fun-Programming/raw/master/processing/ideas/2015/01/boxesAreLight/.thumb.jpg) |
recursive Boxes
recursive |
stream To FFMPEG |
CCGame Iterate001
 |
scan Line Flood
interactive, test |
gradient
 |
gradient Polygon
texture |
ellipso rect
animation, loop, particles |
grid of combinations
grid |
grid of combinations rot
grid |
impossiboligon
loop |
lacuna Noise Logo
animation |
recursive Tree
loop, recursive |
recursive lines
recursive |
the Look Of Noise
animation, noise, trails |
the Look Of Noise Flat
animation |
we
grid |
noise Contours
noise, opencv |
noise Dir Quantized
line, trails |
radial hex
interactive, line, trails |
particles Noise
flocking, line, natureofcode, trails |
caustic
static, refraction, light |
Lewitt Drawing |
Lewitt Drawing Server |
non overlapping circles using arrays
 |
pipe Process Input
viz |
two circles line tangents
 |
copycat
 |
Midi Viz
midi, shader, viz |
extract Audio With Ffmpeg
 |
hsluv
color |
kaleidoscope
 |
plot3Dfor Jerome
static |
plot3Dorganic
line, static |
lineshader
line, shader |
lineshader2
animation, line, shader |
shaded
shader |
copycat gears
loop |
bloom Games
 |
max Image Saturation
 |
neighboors
 |
neighboors2
 |
super Slow Fade Out
 |
avoidxmas
animation, line |
avoidxmastree
 |
lineshaderlux
 |
shader Breaks Sphere
shader |
shader Scroll Textured
shader, video, mask |
shader Shadow2 svg
shader |
fft Frag Shader
shader, fft |
fft Vert Shader
shader |
matrix Multiplication
viz |
simple Tesselation
tesselation |
viz Img Color Distrib
color |
orthocubes
shader |
lines Flying
curve, intersection |
pan Zoom Sketch
interactive |
pixelate Shader
shader |
rot Cube Gradient
trails |
copycat Split Triangle
animation, loop |
measure Dropped Frames
animation, test, fps |
spinning Cube Rainbow
trails |
transparency Test PShape
interactive, transparency, hint, test |
Envelope Grid Test
animation |
Flowers
animation |
line Normals
geometry, line, normals, pshape, pvector |
ping Pong Shader
animation, blur, shader |
bidirectional Perlin Noise
test |
bump In Circle
animation |
click To Erase
blend, gamma, interactive, trails |
circular Gradients
shader |
following2D
animation, physics, target |
gradient With Vertex
static, gradient, grid, margin |
variable Thickness Lines
line, shader |
Thick Line Test
depth, line, obj, pshape, static |
crosses
static |
Shader Texture Cube
shader |
bezier similarity
line, bezier, interactive |
sin rainbow
color |
draw Donut
pshape |
layer3D
pgraphics |
forum call method by name
reflection |
irregular Line Between Two Points
geometry, line |
ray Intersection
geometry, interactive, intersection, ray |
line Segment Circle Intersection
line, geometry, circle, intersection, interactive |
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