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player.cpp
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57 lines (49 loc) · 1.03 KB
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#include "player.h"
std::string Player::get_name() {
return this->name;
}
void Player::set_name(const std::string name) {
this->name = name;
}
std::string Player::get_race() {
return this->race;
}
void Player::set_race(const std::string race) {
this->race = race;
}
int Player::get_level() {
return this->level;
}
void Player::set_level(int level) {
this->level = level;
}
int Player::get_initiative() {
return this->initiative;
}
void Player::set_initiative(int initiative) {
this->initiative = initiative;
}
int Player::get_attack() {
return this->attack;
}
void Player::set_attack(int attack) {
this->attack = attack;
}
int Player::get_defense() {
return this->defense;
}
void Player::set_defense(int defense) {
this->defense = defense;
}
int Player::get_lifepoints() {
return this->lifepoints;
}
void Player::set_lifepoints(int lifepoints) {
this->lifepoints = lifepoints;
}
int Player::get_score() {
return this->score;
}
void Player::set_score(int score) {
this->score = score;
}