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Releases: godotengine/godot-vscode-plugin

1.0.0-stable for godot 3.2 and above

29 Jan 13:32
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1.0.0

  • Refactor the whole plugin with gdscript language server support
  • Add webview renderer to show documentations of native symbols.
  • Only support godot 3.2 and above

gdscript-lsp-vscode-client-1.0.0-beta2

07 Dec 06:14
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Pre-release

Documentation improvements thansks to @Calinou
Fix status update issue with latest version of VSCode

gdscript-lsp-vscode-client-1.0.0-beta1

09 Oct 06:51
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Pre-release

The pre-release version of godot-tools 1.0.0

gdscript-lsp-vscode-client

06 Oct 09:11
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Pre-release

Add webview renderer to show documentations of native symbols.

gdscript-lsp-vscode-client

03 Oct 13:12
a84548a
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Pre-release

This is the pre-release of GDScript language client implementation for VSCode.

GodotTools for VSCode 0.3.3

15 Oct 07:29
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  • Fix some syntax checking errors.
  • Fix problems with hover documentation with latest VSCode.
  • Improved builtin class documentation page.
  • Update the documentation data with latest godot version.

GodotTools for VSCode 0.2.3

26 Feb 12:59
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  • Fix known errors with code syntax checking
  • Add configuration GodotTools.ignoreIndentedVars to allow ignore indented variables in scripts
  • Enhanced hover tip documentation rendering with code examples
  • Add launch configurations to launch game with F5(expiremental)
  • The plugin is open source under MIT license