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@dcvz dcvz commented Sep 18, 2025

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@Bromeon Bromeon left a comment

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Thanks a lot!

CI is currently failing with a false positive, can you add your project name here?

// Exceptions because this tool can't recognize "godot-" isn't "godot"
"godot-sandbox", "godot-tokio", "godot-fluent-translation"

[gd-rehearse-badge]: https://img.shields.io/github/last-commit/StatisMike/gd-rehearse

[godot-testability-runtime]: https://github.com/bytemeadow/godot-testability-runtime
[godot-testability-runtime-discord]: https://discord.gg/gqkeBsH93H
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This points to a Godot-Bevy Discord server?

The idea is to create a thread in the godot-rust Discord, in the #showcase channel, to post development updates there. Since most of our community is already there, they can easily ask questions and give feedback. It's not a must, so feel free to leave it out if you don't plan to maintain such a thread 🙂

Links to other Discords you can still post in either that thread, or on your GitHub repo 👌

| ___________________________________________________ | | |
| 🏗️ _**Project workflow**_ | | |
| **[gd-rehearse]**<br/>Unit tests for godot-rust code. | [Discord][gd-rehearse-discord] | ![gd-rehearse][gd-rehearse-badge] |
| **[godot-testability-runtime]**<br/>Unit tests for godot-rust code. | [Discord][godot-testability-runtime-discord] | ![godot-testability-runtime][godot-testability-runtime-badge] |
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Maybe you can keep the link ref shorter to still fit (almost) into table bounds, instead of

[godot-testability-runtime-badge]

something like

[testability-badge]

@Bromeon Bromeon added the ecosystem Third-party tools, integrations and games label Sep 18, 2025
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