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Add godot-testability-runtime project details #116
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Thanks a lot!
CI is currently failing with a false positive, can you add your project name here?
book/config/.markdownlint.jsonc
Lines 51 to 52 in dbec29f
| // Exceptions because this tool can't recognize "godot-" isn't "godot" | |
| "godot-sandbox", "godot-tokio", "godot-fluent-translation" |
| [gd-rehearse-badge]: https://img.shields.io/github/last-commit/StatisMike/gd-rehearse | ||
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| [godot-testability-runtime]: https://github.com/bytemeadow/godot-testability-runtime | ||
| [godot-testability-runtime-discord]: https://discord.gg/gqkeBsH93H |
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This points to a Godot-Bevy Discord server?
The idea is to create a thread in the godot-rust Discord, in the #showcase channel, to post development updates there. Since most of our community is already there, they can easily ask questions and give feedback. It's not a must, so feel free to leave it out if you don't plan to maintain such a thread 🙂
Links to other Discords you can still post in either that thread, or on your GitHub repo 👌
| | ___________________________________________________ | | | | ||
| | 🏗️ _**Project workflow**_ | | | | ||
| | **[gd-rehearse]**<br/>Unit tests for godot-rust code. | [Discord][gd-rehearse-discord] | ![gd-rehearse][gd-rehearse-badge] | | ||
| | **[godot-testability-runtime]**<br/>Unit tests for godot-rust code. | [Discord][godot-testability-runtime-discord] | ![godot-testability-runtime][godot-testability-runtime-badge] | |
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Maybe you can keep the link ref shorter to still fit (almost) into table bounds, instead of
[godot-testability-runtime-badge]
something like
[testability-badge]
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