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RythmGenerator.py
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import random
import ttcommon.Util.InstrumentDB as InstrumentDB
import ttcommon.Config as Config
from ttcommon.Util.CSoundNote import CSoundNote
from ttcommon.Generation.GenerationConstants import GenerationConstants
from GenRythm import GenRythm
instrumentDB = InstrumentDB.getRef()
def generator(instrument, nbeats, density, regularity, reverbSend):
makeRythm = GenRythm()
noteDuration = GenerationConstants.DOUBLE_TICK_DUR / 2
trackId = 0
pan = 0.5
attack = 0.005
decay = 0.095
filterType = 0
filterCutoff = 1000
tied = False
mode = 'mini'
def makePitchSequence(length, drumPitch):
pitchSequence = []
append = pitchSequence.append
list = list(range(length))
max = len(drumPitch) - 1
for i in list:
append(drumPitch[random.randint(0, max)])
return pitchSequence
def makeGainSequence(onsetList):
gainSequence = []
append = gainSequence.append
for onset in onsetList:
if onset == 0:
gain = random.uniform(
GenerationConstants.GAIN_MID_MAX_BOUNDARY,
GenerationConstants.GAIN_MAX_BOUNDARY)
elif (onset % Config.TICKS_PER_BEAT) == 0:
gain = random.uniform(
GenerationConstants.GAIN_MID_MIN_BOUNDARY,
GenerationConstants.GAIN_MID_MAX_BOUNDARY)
else:
gain = random.uniform(
GenerationConstants.GAIN_MIN_BOUNDARY,
GenerationConstants.GAIN_MID_MIN_BOUNDARY)
append(gain)
return gainSequence
def pageGenerate(regularity, drumPitch):
currentInstrument = instrumentDB.instNamed[instrument].kit[
drumPitch[0]]
rythmSequence = makeRythm.drumRythmSequence(
currentInstrument, nbeats, density, regularity)
pitchSequence = makePitchSequence(len(rythmSequence), drumPitch)
gainSequence = makeGainSequence(rythmSequence)
trackNotes = []
list = list(range(len(rythmSequence)))
for i in list:
trackNotes.append(CSoundNote(
rythmSequence[i], pitchSequence[i], gainSequence[i],
pan, noteDuration, trackId,
instrumentDB.instNamed[instrument].instrumentId, attack,
decay, reverbSend, filterType, filterCutoff, tied, mode))
return trackNotes
# begin generate()
if regularity > 0.75:
streamOfPitch = GenerationConstants.DRUM_COMPLEXITY1
elif regularity > 0.5:
streamOfPitch = GenerationConstants.DRUM_COMPLEXITY2
elif regularity > 0.25:
streamOfPitch = GenerationConstants.DRUM_COMPLEXITY3
else:
streamOfPitch = GenerationConstants.DRUM_COMPLEXITY4
trackNotes = []
for drumPitch in streamOfPitch:
trackNotes.append(pageGenerate(regularity, drumPitch))
return trackNotes