-
Notifications
You must be signed in to change notification settings - Fork 342
/
client.go
588 lines (484 loc) · 15.5 KB
/
client.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
package work
import (
"fmt"
"sort"
"strconv"
"strings"
"github.com/gomodule/redigo/redis"
)
// ErrNotDeleted is returned by functions that delete jobs to indicate that although the redis commands were successful,
// no object was actually deleted by those commmands.
var ErrNotDeleted = fmt.Errorf("nothing deleted")
// ErrNotRetried is returned by functions that retry jobs to indicate that although the redis commands were successful,
// no object was actually retried by those commmands.
var ErrNotRetried = fmt.Errorf("nothing retried")
// Client implements all of the functionality of the web UI. It can be used to inspect the status of a running cluster and retry dead jobs.
type Client struct {
namespace string
pool *redis.Pool
}
// NewClient creates a new Client with the specified redis namespace and connection pool.
func NewClient(namespace string, pool *redis.Pool) *Client {
return &Client{
namespace: namespace,
pool: pool,
}
}
// WorkerPoolHeartbeat represents the heartbeat from a worker pool. WorkerPool's write a heartbeat every 5 seconds so we know they're alive and includes config information.
type WorkerPoolHeartbeat struct {
WorkerPoolID string `json:"worker_pool_id"`
StartedAt int64 `json:"started_at"`
HeartbeatAt int64 `json:"heartbeat_at"`
JobNames []string `json:"job_names"`
Concurrency uint `json:"concurrency"`
Host string `json:"host"`
Pid int `json:"pid"`
WorkerIDs []string `json:"worker_ids"`
}
// WorkerPoolHeartbeats queries Redis and returns all WorkerPoolHeartbeat's it finds (even for those worker pools which don't have a current heartbeat).
func (c *Client) WorkerPoolHeartbeats() ([]*WorkerPoolHeartbeat, error) {
conn := c.pool.Get()
defer conn.Close()
workerPoolsKey := redisKeyWorkerPools(c.namespace)
workerPoolIDs, err := redis.Strings(conn.Do("SMEMBERS", workerPoolsKey))
if err != nil {
return nil, err
}
sort.Strings(workerPoolIDs)
for _, wpid := range workerPoolIDs {
key := redisKeyHeartbeat(c.namespace, wpid)
conn.Send("HGETALL", key)
}
if err := conn.Flush(); err != nil {
logError("worker_pool_statuses.flush", err)
return nil, err
}
heartbeats := make([]*WorkerPoolHeartbeat, 0, len(workerPoolIDs))
for _, wpid := range workerPoolIDs {
vals, err := redis.Strings(conn.Receive())
if err != nil {
logError("worker_pool_statuses.receive", err)
return nil, err
}
heartbeat := &WorkerPoolHeartbeat{
WorkerPoolID: wpid,
}
for i := 0; i < len(vals)-1; i += 2 {
key := vals[i]
value := vals[i+1]
var err error
if key == "heartbeat_at" {
heartbeat.HeartbeatAt, err = strconv.ParseInt(value, 10, 64)
} else if key == "started_at" {
heartbeat.StartedAt, err = strconv.ParseInt(value, 10, 64)
} else if key == "job_names" {
heartbeat.JobNames = strings.Split(value, ",")
sort.Strings(heartbeat.JobNames)
} else if key == "concurrency" {
var vv uint64
vv, err = strconv.ParseUint(value, 10, 0)
heartbeat.Concurrency = uint(vv)
} else if key == "host" {
heartbeat.Host = value
} else if key == "pid" {
var vv int64
vv, err = strconv.ParseInt(value, 10, 0)
heartbeat.Pid = int(vv)
} else if key == "worker_ids" {
heartbeat.WorkerIDs = strings.Split(value, ",")
sort.Strings(heartbeat.WorkerIDs)
}
if err != nil {
logError("worker_pool_statuses.parse", err)
return nil, err
}
}
heartbeats = append(heartbeats, heartbeat)
}
return heartbeats, nil
}
// WorkerObservation represents the latest observation taken from a worker. The observation indicates whether the worker is busy processing a job, and if so, information about that job.
type WorkerObservation struct {
WorkerID string `json:"worker_id"`
IsBusy bool `json:"is_busy"`
// If IsBusy:
JobName string `json:"job_name"`
JobID string `json:"job_id"`
StartedAt int64 `json:"started_at"`
ArgsJSON string `json:"args_json"`
Checkin string `json:"checkin"`
CheckinAt int64 `json:"checkin_at"`
}
// WorkerObservations returns all of the WorkerObservation's it finds for all worker pools' workers.
func (c *Client) WorkerObservations() ([]*WorkerObservation, error) {
conn := c.pool.Get()
defer conn.Close()
hbs, err := c.WorkerPoolHeartbeats()
if err != nil {
logError("worker_observations.worker_pool_heartbeats", err)
return nil, err
}
var workerIDs []string
for _, hb := range hbs {
workerIDs = append(workerIDs, hb.WorkerIDs...)
}
for _, wid := range workerIDs {
key := redisKeyWorkerObservation(c.namespace, wid)
conn.Send("HGETALL", key)
}
if err := conn.Flush(); err != nil {
logError("worker_observations.flush", err)
return nil, err
}
observations := make([]*WorkerObservation, 0, len(workerIDs))
for _, wid := range workerIDs {
vals, err := redis.Strings(conn.Receive())
if err != nil {
logError("worker_observations.receive", err)
return nil, err
}
ob := &WorkerObservation{
WorkerID: wid,
}
for i := 0; i < len(vals)-1; i += 2 {
key := vals[i]
value := vals[i+1]
ob.IsBusy = true
var err error
if key == "job_name" {
ob.JobName = value
} else if key == "job_id" {
ob.JobID = value
} else if key == "started_at" {
ob.StartedAt, err = strconv.ParseInt(value, 10, 64)
} else if key == "args" {
ob.ArgsJSON = value
} else if key == "checkin" {
ob.Checkin = value
} else if key == "checkin_at" {
ob.CheckinAt, err = strconv.ParseInt(value, 10, 64)
}
if err != nil {
logError("worker_observations.parse", err)
return nil, err
}
}
observations = append(observations, ob)
}
return observations, nil
}
// Queue represents a queue that holds jobs with the same name. It indicates their name, count, and latency (in seconds). Latency is a measurement of how long ago the next job to be processed was enqueued.
type Queue struct {
JobName string `json:"job_name"`
Count int64 `json:"count"`
Latency int64 `json:"latency"`
}
// Queues returns the Queue's it finds.
func (c *Client) Queues() ([]*Queue, error) {
conn := c.pool.Get()
defer conn.Close()
key := redisKeyKnownJobs(c.namespace)
jobNames, err := redis.Strings(conn.Do("SMEMBERS", key))
if err != nil {
return nil, err
}
sort.Strings(jobNames)
for _, jobName := range jobNames {
conn.Send("LLEN", redisKeyJobs(c.namespace, jobName))
}
if err := conn.Flush(); err != nil {
logError("client.queues.flush", err)
return nil, err
}
queues := make([]*Queue, 0, len(jobNames))
for _, jobName := range jobNames {
count, err := redis.Int64(conn.Receive())
if err != nil {
logError("client.queues.receive", err)
return nil, err
}
queue := &Queue{
JobName: jobName,
Count: count,
}
queues = append(queues, queue)
}
for _, s := range queues {
if s.Count > 0 {
conn.Send("LINDEX", redisKeyJobs(c.namespace, s.JobName), -1)
}
}
if err := conn.Flush(); err != nil {
logError("client.queues.flush2", err)
return nil, err
}
now := nowEpochSeconds()
for _, s := range queues {
if s.Count > 0 {
b, err := redis.Bytes(conn.Receive())
if err != nil {
logError("client.queues.receive2", err)
return nil, err
}
job, err := newJob(b, nil, nil)
if err != nil {
logError("client.queues.new_job", err)
}
s.Latency = now - job.EnqueuedAt
}
}
return queues, nil
}
// RetryJob represents a job in the retry queue.
type RetryJob struct {
RetryAt int64 `json:"retry_at"`
*Job
}
// ScheduledJob represents a job in the scheduled queue.
type ScheduledJob struct {
RunAt int64 `json:"run_at"`
*Job
}
// DeadJob represents a job in the dead queue.
type DeadJob struct {
DiedAt int64 `json:"died_at"`
*Job
}
// ScheduledJobs returns a list of ScheduledJob's. The page param is 1-based; each page is 20 items. The total number of items (not pages) in the list of scheduled jobs is also returned.
func (c *Client) ScheduledJobs(page uint) ([]*ScheduledJob, int64, error) {
key := redisKeyScheduled(c.namespace)
jobsWithScores, count, err := c.getZsetPage(key, page)
if err != nil {
logError("client.scheduled_jobs.get_zset_page", err)
return nil, 0, err
}
jobs := make([]*ScheduledJob, 0, len(jobsWithScores))
for _, jws := range jobsWithScores {
jobs = append(jobs, &ScheduledJob{RunAt: jws.Score, Job: jws.job})
}
return jobs, count, nil
}
// RetryJobs returns a list of RetryJob's. The page param is 1-based; each page is 20 items. The total number of items (not pages) in the list of retry jobs is also returned.
func (c *Client) RetryJobs(page uint) ([]*RetryJob, int64, error) {
key := redisKeyRetry(c.namespace)
jobsWithScores, count, err := c.getZsetPage(key, page)
if err != nil {
logError("client.retry_jobs.get_zset_page", err)
return nil, 0, err
}
jobs := make([]*RetryJob, 0, len(jobsWithScores))
for _, jws := range jobsWithScores {
jobs = append(jobs, &RetryJob{RetryAt: jws.Score, Job: jws.job})
}
return jobs, count, nil
}
// DeadJobs returns a list of DeadJob's. The page param is 1-based; each page is 20 items. The total number of items (not pages) in the list of dead jobs is also returned.
func (c *Client) DeadJobs(page uint) ([]*DeadJob, int64, error) {
key := redisKeyDead(c.namespace)
jobsWithScores, count, err := c.getZsetPage(key, page)
if err != nil {
logError("client.dead_jobs.get_zset_page", err)
return nil, 0, err
}
jobs := make([]*DeadJob, 0, len(jobsWithScores))
for _, jws := range jobsWithScores {
jobs = append(jobs, &DeadJob{DiedAt: jws.Score, Job: jws.job})
}
return jobs, count, nil
}
// DeleteDeadJob deletes a dead job from Redis.
func (c *Client) DeleteDeadJob(diedAt int64, jobID string) error {
ok, _, err := c.deleteZsetJob(redisKeyDead(c.namespace), diedAt, jobID)
if err != nil {
return err
}
if !ok {
return ErrNotDeleted
}
return nil
}
// RetryDeadJob retries a dead job. The job will be re-queued on the normal work queue for eventual processing by a worker.
func (c *Client) RetryDeadJob(diedAt int64, jobID string) error {
// Get queues for job names
queues, err := c.Queues()
if err != nil {
logError("client.retry_all_dead_jobs.queues", err)
return err
}
// Extract job names
var jobNames []string
for _, q := range queues {
jobNames = append(jobNames, q.JobName)
}
script := redis.NewScript(len(jobNames)+1, redisLuaRequeueSingleDeadCmd)
args := make([]interface{}, 0, len(jobNames)+1+3)
args = append(args, redisKeyDead(c.namespace)) // KEY[1]
for _, jobName := range jobNames {
args = append(args, redisKeyJobs(c.namespace, jobName)) // KEY[2, 3, ...]
}
args = append(args, redisKeyJobsPrefix(c.namespace)) // ARGV[1]
args = append(args, nowEpochSeconds())
args = append(args, diedAt)
args = append(args, jobID)
conn := c.pool.Get()
defer conn.Close()
cnt, err := redis.Int64(script.Do(conn, args...))
if err != nil {
logError("client.retry_dead_job.do", err)
return err
}
if cnt == 0 {
return ErrNotRetried
}
return nil
}
// RetryAllDeadJobs requeues all dead jobs. In other words, it puts them all back on the normal work queue for workers to pull from and process.
func (c *Client) RetryAllDeadJobs() error {
// Get queues for job names
queues, err := c.Queues()
if err != nil {
logError("client.retry_all_dead_jobs.queues", err)
return err
}
// Extract job names
var jobNames []string
for _, q := range queues {
jobNames = append(jobNames, q.JobName)
}
script := redis.NewScript(len(jobNames)+1, redisLuaRequeueAllDeadCmd)
args := make([]interface{}, 0, len(jobNames)+1+3)
args = append(args, redisKeyDead(c.namespace)) // KEY[1]
for _, jobName := range jobNames {
args = append(args, redisKeyJobs(c.namespace, jobName)) // KEY[2, 3, ...]
}
args = append(args, redisKeyJobsPrefix(c.namespace)) // ARGV[1]
args = append(args, nowEpochSeconds())
args = append(args, 1000)
conn := c.pool.Get()
defer conn.Close()
// Cap iterations for safety (which could reprocess 1k*1k jobs).
// This is conceptually an infinite loop but let's be careful.
for i := 0; i < 1000; i++ {
res, err := redis.Int64(script.Do(conn, args...))
if err != nil {
logError("client.retry_all_dead_jobs.do", err)
return err
}
if res == 0 {
break
}
}
return nil
}
// DeleteAllDeadJobs deletes all dead jobs.
func (c *Client) DeleteAllDeadJobs() error {
conn := c.pool.Get()
defer conn.Close()
_, err := conn.Do("DEL", redisKeyDead(c.namespace))
if err != nil {
logError("client.delete_all_dead_jobs", err)
return err
}
return nil
}
// DeleteScheduledJob deletes a job in the scheduled queue.
func (c *Client) DeleteScheduledJob(scheduledFor int64, jobID string) error {
ok, jobBytes, err := c.deleteZsetJob(redisKeyScheduled(c.namespace), scheduledFor, jobID)
if err != nil {
return err
}
// If we get a job back, parse it and see if it's a unique job. If it is, we need to delete the unique key.
if len(jobBytes) > 0 {
job, err := newJob(jobBytes, nil, nil)
if err != nil {
logError("client.delete_scheduled_job.new_job", err)
return err
}
if job.Unique {
uniqueKey, err := redisKeyUniqueJob(c.namespace, job.Name, job.Args)
if err != nil {
logError("client.delete_scheduled_job.redis_key_unique_job", err)
return err
}
conn := c.pool.Get()
defer conn.Close()
_, err = conn.Do("DEL", uniqueKey)
if err != nil {
logError("worker.delete_unique_job.del", err)
return err
}
}
}
if !ok {
return ErrNotDeleted
}
return nil
}
// DeleteRetryJob deletes a job in the retry queue.
func (c *Client) DeleteRetryJob(retryAt int64, jobID string) error {
ok, _, err := c.deleteZsetJob(redisKeyRetry(c.namespace), retryAt, jobID)
if err != nil {
return err
}
if !ok {
return ErrNotDeleted
}
return nil
}
// deleteZsetJob deletes the job in the specified zset (dead, retry, or scheduled queue). zsetKey is like "work:dead" or "work:scheduled". The function deletes all jobs with the given jobID with the specified zscore (there should only be one, but in theory there could be bad data). It will return if at least one job is deleted and if
func (c *Client) deleteZsetJob(zsetKey string, zscore int64, jobID string) (bool, []byte, error) {
script := redis.NewScript(1, redisLuaDeleteSingleCmd)
args := make([]interface{}, 0, 1+2)
args = append(args, zsetKey) // KEY[1]
args = append(args, zscore) // ARGV[1]
args = append(args, jobID) // ARGV[2]
conn := c.pool.Get()
defer conn.Close()
values, err := redis.Values(script.Do(conn, args...))
if len(values) != 2 {
return false, nil, fmt.Errorf("need 2 elements back from redis command")
}
cnt, err := redis.Int64(values[0], err)
jobBytes, err := redis.Bytes(values[1], err)
if err != nil {
logError("client.delete_zset_job.do", err)
return false, nil, err
}
return cnt > 0, jobBytes, nil
}
type jobScore struct {
JobBytes []byte
Score int64
job *Job
}
func (c *Client) getZsetPage(key string, page uint) ([]jobScore, int64, error) {
conn := c.pool.Get()
defer conn.Close()
if page == 0 {
page = 1
}
values, err := redis.Values(conn.Do("ZRANGEBYSCORE", key, "-inf", "+inf", "WITHSCORES", "LIMIT", (page-1)*20, 20))
if err != nil {
logError("client.get_zset_page.values", err)
return nil, 0, err
}
var jobsWithScores []jobScore
if err := redis.ScanSlice(values, &jobsWithScores); err != nil {
logError("client.get_zset_page.scan_slice", err)
return nil, 0, err
}
for i, jws := range jobsWithScores {
job, err := newJob(jws.JobBytes, nil, nil)
if err != nil {
logError("client.get_zset_page.new_job", err)
return nil, 0, err
}
jobsWithScores[i].job = job
}
count, err := redis.Int64(conn.Do("ZCARD", key))
if err != nil {
logError("client.get_zset_page.int64", err)
return nil, 0, err
}
return jobsWithScores, count, nil
}