Commit 48a30ef
Fix Rust E2E suite runtime
Replace the global Rust E2E lock with bounded replay-test concurrency so the suite no longer serializes every replay-backed case. Wait for disconnected-client tool removal before sending the follow-up multi-client prompt to keep the concurrent run deterministic.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>1 parent 49d873e commit 48a30ef
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