WGL flake turns into panic in request_adapter()
#4653
Labels
backend: gles
Issues with GLES or WebGL
help required
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platform: windows
Issues with integration with windows
type: bug
Something isn't working
In CI, my application called
request_adapter()
and wgpu panicked due to some sort of flake. Evidently this code path can fail due to external factors; therefore, it should not panic but return an error that can be retried and/or reported to the user. (Or maybe this is some kind of race condition bug analogous to acting on a closed file descriptor?)wgpu/wgpu-hal/src/gles/wgl.rs
Line 72 in 49b7ec9
Platform
wgpu
0.18.0AdapterInfo { name: "Microsoft Basic Render Driver", vendor: 5140, device: 140, device_type: Cpu, backend: Dx12 }
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