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docs/.vuepress/config.js

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text: "Events",
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children: [
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// SidebarItem
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{
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text: "GBA Jam 2024",
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link: "https://itch.io/jam/gbajam24",
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},
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"/gbajam24.md",
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{
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text: "GBA Microjam 2023",
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link: "https://itch.io/jam/gba-microjam-23",

docs/gbajam24.md

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# GBA Jam 2024
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Watch this space (2)!
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The GBA Jam 2024 has come to an end! We are proud to say it was our most successful event yet, with a total of 52 (!!) final submitted entries.
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> The event was hosted by the the [gbadev.net](https://gbadev.net) community. We're promoting the development of new GBA homebrew games, development tools and documentation. Join us on [Discord](https://discord.io/gbadev) or [IRC](https://web.libera.chat/?join=#gbajam) and check out our [curated collection of gbadev resources](https://github.com/gbadev-org/awesome-gbadev).
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A huge thank you and congrats to everyone who participated! We hope you had fun and picked up something new along the way.
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We'd also like to extend our gratitude to our sponsors, whose support made this event possible:
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[insideGadgets](https://shop.insidegadgets.com/), [Bitmap Soft](https://www.bitmapsoft.co.uk/), [ZedLabz](https://www.zedlabz.com/), [incube8 Games](https://incube8games.com/), [The EXP](https://incube8games.com/en-eu/collections/vendors?q=The%20EXP), [The Retro Room](https://theretroroomgames.com/), [gbdev.io](https://gbdev.io)
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And thanks to [everyone who donated](https://opencollective.com/gbadev/projects/gbajam24) to the prize pool, our fellow organisers and judges, and of course everyone who's played & enjoyed the entries so far (if you haven't yet, what are you waiting for!!)
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## Results
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Prize winners are marked in **bold**, open-source bonus is denoted by ﹢.
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A [five-way tie break](#tie-breaks) was required for 4th place due to the physical prize, other ties have been left as-is.
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Full detailed results for all 52 entries can be found on the [itch.io results page](https://itch.io/jam/gbajam24/results).
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### Overall (Top 20)
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<ol>
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<li value="1"> <a href="https://afska.itch.io/beat-beast"><strong>BeatBeast</strong></a>﹢ by Afska, Lu, Synthenia </li>
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<li value="2"> <a href="https://tardigrade-nx.itch.io/discrete-orange"><strong>Discrete Orange</strong></a> by Tardigrade </li>
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<li value="3"> <a href="https://hell-labs.itch.io/pheasant-gbajam24"><strong>Getting Around It with Pheasant Birdy</strong></a> by Hell Labs </li>
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<li value="4"> <a href="https://setsquare.itch.io/dungeon-tactics-advance"><strong>Dungeon Tactics Advance</strong></a> by setsquare, LostImmortal </li>
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<li value="5">
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<a href="https://fixxiefixx.itch.io/space-evangelion"><strong>Space Evangelion</strong></a>﹢ by fixxiefixx <br>
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<a href="https://drkylstein.itch.io/syscrusher"><strong>Sys*Crusher</strong></a> by OutOfSync <br>
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<a href="https://eragnarok.itch.io/detective-monroe-murder-at-sea"><strong>Detective Monroe: Murder at Sea</strong></a>﹢ by eragnarok, HummusHustler <br>
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<a href="https://dreamnoid.itch.io/aereven-advance"><strong>Aereven Advance</strong></a> by Dreamnoid </li>
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<li value="9"> <a href="https://staticlinkage.itch.io/sleep-paradox">Sleep Paradox</a> by staticlinkage, ReyOruga, Nikku4211 <br>
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<a href="https://3dsage.itch.io/zipline-zapper">Zipline Zapper</a> by 3DSage <br>
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<a href="https://colonelsalt.itch.io/zoink">World of Zoink</a> by colonelsalt, Beatscribe </li>
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<li value="12"> <a href="https://jeffzzq.itch.io/work-life">Work Life</a> by jeffzzq <br>
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<a href="https://jenkalab.itch.io/toll-runner">Toll Runner</a> by Jenka Lab </li>
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<li value="14"> <a href="https://axxxxe.itch.io/hex-advance">Hex Advance</a> by Ax <br>
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<a href="https://issung.itch.io/gematrix">GEMATRIX</a> by Issung <br>
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<a href="https://luife.itch.io/happy-dawn">Happy Dawn</a> by Luife <br>
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<a href="https://jeremyelkayam.itch.io/globlins">Globlins!</a> by Jeremy Elkayam, Pollyannawog, Arcobaleno97, Dot Maetrix <br>
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<a href="https://origamiscienceguy.itch.io/galactic-quest">Galactic Quest</a> by origamiscienceguy, potatoTeto, n67094 <br>
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<a href="https://fralacticus.itch.io/bata-dubnos">Bata Dubnos</a> by Fralacticus </li>
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<li value="20"> <a href="https://pyro-pyro.itch.io/sekhmets-playground">Sekhmet's Playground</a> by Pyro_Pyro, ReyOruga, mooon.bit </li>
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</ol>
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### Technical
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<ol>
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<li value="1"><a href="https://hell-labs.itch.io/pheasant-gbajam24">Getting Around It with Pheasant Birdy</a> by Hell Labs</li>
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<li value="2"><a href="https://3dsage.itch.io/zipline-zapper">Zipline Zapper</a> by 3DSage</li>
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<li value="3"><a href="https://staticlinkage.itch.io/sleep-paradox">Sleep Paradox</a> by staticlinkage, ReyOruga, Nikku4211</li>
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<li value="4"><a href="https://gronis93.itch.io/project-pag">Project: PAG - Tech Demo</a> by Gronis93</li>
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<li value="5">
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<a href="https://fralacticus.itch.io/bata-dubnos">Bata Dubnos</a> by Fralacticus<br>
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<a href="https://afska.itch.io/beat-beast">BeatBeast</a> by Afska, Lu, Synthenia</li>
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</ol>
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### Originality
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<ol>
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<li value="1">
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<a href="https://fralacticus.itch.io/bata-dubnos">Bata Dubnos</a> by Fralacticus <br>
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<a href="https://colonelsalt.itch.io/zoink">World of Zoink</a> by colonelsalt, Beatscribe <br>
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<a href="https://tardigrade-nx.itch.io/discrete-orange">Discrete Orange</a> by Tardigrade <br>
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<a href="https://afska.itch.io/beat-beast">BeatBeast</a> by Afska, Lu, Synthenia <br>
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<a href="https://jeffzzq.itch.io/work-life">Work Life</a> by jeffzzq </li>
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</ol>
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### Graphics
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<ol>
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<li value="1">
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<a href="https://pyro-pyro.itch.io/sekhmets-playground">Sekhmet's Playground</a> by Pyro_Pyro, ReyOruga, mooon.bit</li>
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<li value="2">
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<a href="https://tardigrade-nx.itch.io/discrete-orange">Discrete Orange</a> by Tardigrade<br>
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<a href="https://afska.itch.io/beat-beast">BeatBeast</a> by Afska, Lu, Synthenia</li>
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<li value="3">
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<a href="https://3dsage.itch.io/zipline-zapper">Zipline Zapper</a> by 3DSage<br>
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<a href="https://jenkalab.itch.io/toll-runner">Toll Runner</a> by Jenka Lab</li>
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</ol>
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### Audio
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<ol>
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<li value="1"><a href="https://afska.itch.io/beat-beast">BeatBeast</a> by Afska, Lu, Synthenia</li>
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<li value="2">
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<a href="https://dippy0615.itch.io/gba-grand-prix">GBA Grand Prix</a> by Dippy0615<br>
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<a href="https://hell-labs.itch.io/pheasant-gbajam24">Getting Around It with Pheasant Birdy</a> by Hell Labs<br>
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<a href="https://tardigrade-nx.itch.io/discrete-orange">Discrete Orange</a> by Tardigrade</li>
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<li value="5"><a href="https://pyro-pyro.itch.io/sekhmets-playground">Sekhmet's Playground</a> by Pyro_Pyro, ReyOruga, mooon.bit</li>
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</ol>
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### Polish
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<ol>
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<li value="1"><a href="https://tardigrade-nx.itch.io/discrete-orange">Discrete Orange</a> by Tardigrade</li>
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<li value="2"><a href="https://setsquare.itch.io/dungeon-tactics-advance">Dungeon Tactics Advance</a> by setsquare, LostImmortal</li>
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<li value="3">
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<a href="https://drkylstein.itch.io/syscrusher">Sys*Crusher</a> by OutOfSync<br>
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<a href="https://basil-termini.itch.io/2048-advance">2048 Advance</a> by Basil Termini</li>
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<li value="5">
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<a href="https://eragnarok.itch.io/detective-monroe-murder-at-sea">Detective Monroe: Murder at Sea</a> by eragnarok, HummusHustler<br>
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<a href="https://hell-labs.itch.io/pheasant-gbajam24">Getting Around It with Pheasant Birdy</a> by Hell Labs</li>
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</ol>
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## Judging and Prizes
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The GBA Jam 2024 submissions were judged by: AntonioND, Evan Bowman, exelotl, GValiente, pmprog, PyroPyro.
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If you won a prize, we'll be in touch via email over the next few days! More details on how the prizes were calculated can be found [here](https://docs.google.com/spreadsheets/d/1QLoDrCBmHRiF55qY-z3QzQFoOsWbSlAC5PfFPXj2aQM/edit?usp=sharing).
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### Physical Prizes
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The top 4 participants can choose from the following pool (first place gets first pick, and so on...)
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- 3 × [GBxCart RW](https://www.gbxcart.com/) cartridge flasher/dumper, courtesy of insideGadgets
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- 1 × [Fydo's Magic Tiles](https://ohnotomsutton.itch.io/fydos-magic-tiles) for Game Boy, courtesy of Tom Sutton
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### Money Prizes
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* 1st place - $545
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* 2nd place - $218
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* 3rd place - $136
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* 4th place - $109
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* 5th place - $82
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(note: 4th & 5th place to be combined and shared evenly among 5 entries due to a tie)
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### Open source bonus
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Additional prize money is given to the top 3 entries whose source code was released under a free-software license.
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* 1st - $136
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* 2nd - $82
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* 3rd - $55
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(note: 2nd & 3rd bonus to be combined and shared evenly among 2 entries due to a tie)
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### Tie-breaks
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Tie-breaks have been applied only where necessary for physical prizes to be assigned. Consequently we had to resolve a 5-way tie for 4th place between *Dungeon Tactics Advance*, *Space Evangelion*, *Sys\*Crusher*, *Aereven Advance*, and *Detective Monroe: Murder at Sea*.
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To break the tie, we ran 10 polls in parallel, asking judges to vote on which of each pair of games they liked the most. This gave the following results:
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<table>
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<colgroup span="12" width="85"></colgroup>
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<tbody><tr>
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<td height="17" align="right"><br></td>
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<td colspan="10" align="center">Tiebreak poll outcomes:</td>
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<td align="center">Total</td>
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</tr>
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<tr>
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<td align="right">Dungeon&nbsp;Tactics&nbsp;Advance</td>
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<td align="center">4</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">5</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">5</td>
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<td align="center">3</td>
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<td align="center"><br></td>
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<td align="center"><b>17</b></td>
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</tr>
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<tr>
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<td align="right">Space&nbsp;Evangelion</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">4</td>
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<td align="center">5</td>
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<td align="center"><br></td>
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<td align="center">5</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">3</td>
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<td align="center"><br></td>
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<td align="center"><b>17</b></td>
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</tr>
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<tr>
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<td align="right">Sys*Crusher</td>
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<td align="center"><br></td>
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<td align="center">4</td>
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<td align="center">2</td>
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<td align="center"><br></td>
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<td align="center">1</td>
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<td align="center"><br></td>
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<td align="center">2</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center"><b>9</b></td>
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</tr>
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<tr>
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<td align="right">Detective&nbsp;Monroe:&nbsp;Murder&nbsp;at&nbsp;Sea</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">1</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">4</td>
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<td align="center">1</td>
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<td align="center"><br></td>
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<td align="center">3</td>
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<td align="center"><b>9</b></td>
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</tr>
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<tr>
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<td align="right">Aereven&nbsp;Advance</td>
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<td align="center">2</td>
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<td align="center">2</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">1</td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center"><br></td>
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<td align="center">3</td>
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<td align="center"><b>8</b></td>
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</tr>
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</tbody></table>
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This narrowed the tie down to *Dungeon Tactics Advance* vs. *Space Evangelion*. We then used the *average of all judging criteria on itch.io* to resolve this final tie, narrowly awarding the 4th place physical prize to *Dungeon Tactics Advance*.
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Besides this, the prize money for 4th and 5th place will be distributed evenly between all five tied entries, with the 2nd and 3rd open-source bonus being shared between *Space Evangelion* and *Detective Monroe: Murder at Sea*.

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