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See the test fail due to segfault on jammy github actions. The segfault happens when the tests exit (after successfully unloading the engine). The crash could be coming from the destructor of a rendering class.
See #561 that removes these unload engine calls in order to get the CI green.
The text was updated successfully, but these errors were encountered:
Environment
OS Version: Ubuntu 22.04
Source or binary build? source, gz-gui7
If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
Rendering plugin: ogre2.
Generally, mention all circumstances that might affect rendering capabilities:
Description
rendering::unloadEngine
callSteps to reproduce
Add the following call to unload the render engine in the transport _scene_manager integration test before the tests exists
EXPECT_TRUE(rendering::unloadEngine(engine->Name()));
See the test fail due to segfault on jammy github actions. The segfault happens when the tests exit (after successfully unloading the engine). The crash could be coming from the destructor of a rendering class.
See #561 that removes these unload engine calls in order to get the CI green.
The text was updated successfully, but these errors were encountered: