From ade2894831dffda844b9da32827281de52b5f0f7 Mon Sep 17 00:00:00 2001 From: Kewlan Date: Sat, 13 Dec 2025 22:57:40 +0100 Subject: [PATCH] Apply hyper actors in Boss Challenge too --- code/src/actor.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/src/actor.c b/code/src/actor.c index bdbe287a..f7d03392 100644 --- a/code/src/actor.c +++ b/code/src/actor.c @@ -418,7 +418,8 @@ s32 Actor_IsBoss(Actor* actor) { } void HyperActors_Main(Actor* thisx, GlobalContext* globalCtx) { - if (!IsInGame() || thisx->update == NULL || (PLAYER != NULL && Player_InBlockingCsMode(globalCtx, PLAYER))) { + if (!IsInGameOrBossChallenge() || thisx->update == NULL || + (PLAYER != NULL && Player_InBlockingCsMode(globalCtx, PLAYER))) { return; }