diff --git a/code/src/actor.c b/code/src/actor.c index bdbe287a..f7d03392 100644 --- a/code/src/actor.c +++ b/code/src/actor.c @@ -418,7 +418,8 @@ s32 Actor_IsBoss(Actor* actor) { } void HyperActors_Main(Actor* thisx, GlobalContext* globalCtx) { - if (!IsInGame() || thisx->update == NULL || (PLAYER != NULL && Player_InBlockingCsMode(globalCtx, PLAYER))) { + if (!IsInGameOrBossChallenge() || thisx->update == NULL || + (PLAYER != NULL && Player_InBlockingCsMode(globalCtx, PLAYER))) { return; }