diff --git a/source/docs/common-mechanisms/shooters.rst b/source/docs/common-mechanisms/shooters.rst new file mode 100644 index 00000000..f45843c4 --- /dev/null +++ b/source/docs/common-mechanisms/shooters.rst @@ -0,0 +1,35 @@ +.. include:: + +Shooters +======== + +Many FTC games require launching scoring elements. For instance, Ultimate Goal required launching the rings to score points and Velocity Vortex required launching the softballs to score points. + +.. admonition:: Term + + .. glossary:: + + Shooter + A mechanism that expels game elements at sufficient speed such that the elements are able to travel for significant distances after they stop touching the robot. + +.. warning..:: Many seasons have games which explicitly prohibit launching game elements. + +Considerations +-------------- + +There are several things to consider when constructing a shooter. + +[insert more stuff here later.] + +Common Shooter Types +-------------------- + +Flywheel Shooters +^^^^^^^^^^^^^^ + +Flywheel shooters use flywheels to shoot things. + +Example Designs +--------------- + +Insert an example here.