Per user (Darryl M's comment)[http://www.kiwijs.org/examples/pausing-and-resuming/], it seems Kiwi.Animations.Animation.resume() does not behave properly. It doesn't reset the timing properties, so the animation immediately skips several loops and hits the frame it would have hit without pausing.
A simple fix; we probably just need to tie it into the play() functionality.
Per user (Darryl M's comment)[http://www.kiwijs.org/examples/pausing-and-resuming/], it seems
Kiwi.Animations.Animation.resume()does not behave properly. It doesn't reset the timing properties, so the animation immediately skips several loops and hits the frame it would have hit without pausing.A simple fix; we probably just need to tie it into the
play()functionality.