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Hitbox width/height appear to be contaminated between objects #14

@BenjaminDRichards

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@BenjaminDRichards

I'm detecting cases where hitbox dimensions - but not positions - appear to be overridden by newly created primitives. This doesn't seem to affect sprites in the same scene. When I assign a new hitbox to the object, subsequent creation events no longer have any effect, so that's a passable interim solution.

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