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Texture2D.py
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from .Texture import Texture
from ..enums import TextureFormat
from ..export import Texture2DConverter
from ..helpers.ResourceReader import get_resource_data
from ..streams import EndianBinaryWriter
from PIL import Image
from io import BufferedIOBase, RawIOBase, IOBase
class Texture2D(Texture):
@property
def image(self):
return Texture2DConverter.get_image_from_texture2d(self)
@image.setter
def image(self, img):
# img is PIL.Image / image path / opened file
# overwrite original image data with the RGB(A) image data and sets the correct new format
if img is None:
raise Exception("No image provided")
if (
isinstance(img, str)
or isinstance(img, BufferedIOBase)
or isinstance(img, RawIOBase)
or isinstance(img, IOBase)
):
img = Image.open(img)
img_data, tex_format = Texture2DConverter.image_to_texture2d(
img, self.m_TextureFormat
)
# disable mipmaps as we don't store them ourselves by default
if self.version[:2] < (5, 2): # 5.2 down
self.m_MipMap = False
else:
self.m_MipCount = 1
self.image_data = img_data
self.m_MipCount = 1
# width * height * channel count
self.m_CompleteImageSize = len(
img_data
) # img.width * img.height * len(img.getbands())
self.m_TextureFormat = tex_format
@property
def image_data(self):
if not self._image_data and self.m_StreamData is not None:
self._image_data = get_resource_data(
self.m_StreamData.path,
self.assets_file,
self.m_StreamData.offset,
self.m_StreamData.size,
)
return self._image_data
def reset_streamdata(self):
if not self.m_StreamData:
return
self.m_StreamData.offset = 0
self.m_StreamData.size = 0
self.m_StreamData.path = ""
@image_data.setter
def image_data(self, data: bytes):
self._image_data = data
# ignore writing to cab for now until it's more stable
# if self.version >= (5, 3) and self.m_StreamData.path:
# cab = self.assets_file.get_writeable_cab()
# if cab:
# self.m_StreamData.offset = cab.Position
# cab.write(data)
# self.m_StreamData.size = len(data)
# self.m_StreamData.path = cab.path
# else:
# self.reset_streamdata()
self.reset_streamdata()
def set_image(
self,
img,
target_format: TextureFormat = None,
in_cab: bool = False,
mipmap_count: int = 1,
):
if img is None:
raise Exception("No image provided")
if not target_format:
target_format = self.m_TextureFormat
img_data, tex_format = Texture2DConverter.image_to_texture2d(img, target_format)
if mipmap_count > 1:
width = self.m_Width
height = self.m_Height
re_img = img
for i in range(mipmap_count - 1):
width //= 2
height //= 2
if width < 4 or height < 4:
mipmap_count = i + 1
break
re_img = re_img.resize((width, height), Image.BICUBIC)
img_data += Texture2DConverter.image_to_texture2d(
re_img, target_format
)[0]
if self.version[:2] < (5, 2): # 5.2 down
self.m_MipMap = mipmap_count > 1
else:
self.m_MipCount = mipmap_count
if in_cab:
self.image_data = img_data
else:
self._image_data = img_data
self.reset_streamdata()
# width * height * channel count
self.m_CompleteImageSize = len(
img_data
) # img.width * img.height * len(img.getbands())
self.m_TextureFormat = tex_format
def __init__(self, reader):
super().__init__(reader=reader)
version = self.version
self.m_Width = reader.read_int()
self.m_Height = reader.read_int()
self.m_CompleteImageSize = reader.read_int()
if version >= (2020, 1): # 2020.1 and up
self.m_MipsStripped = reader.read_int()
self.m_TextureFormat = TextureFormat(reader.read_int())
if version < (5, 2): # 3.4.0 - 5.1.5f1
self.m_MipMap = reader.read_boolean()
else: # 5.2.0f2 and up
self.m_MipCount = reader.read_int()
if version >= (2, 6): # 2.6 and up
self.m_IsReadable = reader.read_boolean() # 2.6 and up
if version >= (2020,): # 2020.1 and up
self.m_IsPreProcessed = reader.read_boolean()
if (2019, 3) <= version < (2022, 2, 0): # 2019.3.0f6 - 2022.2.0a18
self.m_IgnoreMasterTextureLimit = reader.read_boolean()
if version >= (2022, 2, 0): # 2022.2.0f1 and up
self.m_IgnoreMipmapLimit = reader.read_boolean()
self.align_stream()
self.m_MipmapLimitGroupName = reader.read_aligned_string()
if (3,) <= version[:2] <= (5, 4): # 3.0 - 5.4
self.m_ReadAllowed = reader.read_boolean()
if version >= (2018, 2): # 2018.2 and up
self.m_StreamingMipmaps = reader.read_boolean()
reader.align_stream()
if version >= (2018, 2): # 2018.2 and up
self.m_StreamingMipmapsPriority = reader.read_int()
self.m_ImageCount = reader.read_int()
self.m_TextureDimension = reader.read_int()
self.m_TextureSettings = GLTextureSettings(reader, version)
if version >= (3,): # 3.0 and up
self.m_LightmapFormat = reader.read_int()
if version >= (3, 5): # 3.5 and up
self.m_ColorSpace = reader.read_int()
if version >= (2020, 2): # 2020.2 and up
self.m_PlatformBlob = reader.read_byte_array()
reader.align_stream()
image_data_size = reader.read_int()
self._image_data = b""
if image_data_size != 0:
self._image_data = reader.read_bytes(image_data_size)
self.m_StreamData = None
if version >= (5, 3): # 5.3 and up
# always read the StreamingInfo for resaving
self.m_StreamData = StreamingInfo(reader, version)
# don't read the data directly,
# as we don't want the parser break if the file is missing
def save(self, writer: EndianBinaryWriter = None):
if writer is None:
writer = EndianBinaryWriter(endian=self.reader.endian)
version = self.version
super().save(writer)
writer.write_int(self.m_Width)
writer.write_int(self.m_Height)
writer.write_int(self.m_CompleteImageSize)
if version >= (2020,): # 2020.1 and up
writer.write_int(self.m_MipsStripped)
writer.write_int(self.m_TextureFormat.value)
if version < (5, 2): # 5.2 down
writer.write_boolean(self.m_MipMap)
else:
writer.write_int(self.m_MipCount)
if version >= (2, 6): # 2.6 and up
writer.write_boolean(self.m_IsReadable) # 2.6 and up
if version >= (2020,): # 2020.1 and up
writer.write_boolean(self.m_IsPreProcessed)
if (2019, 3) <= version < (2022, 2, 0): # 2019.3.0f6 - 2022.2.0a18
writer.write_boolean(self.m_IgnoreMasterTextureLimit)
if version >= (2022, 2, 0): # 2022.2.0f1 and up
writer.write_boolean(self.m_IgnoreMipmapLimit)
writer.align_stream()
writer.write_aligned_string(self.m_MipmapLimitGroupName)
if (3,) <= version[:2] <= (5, 4): # 3.0 - 5.4
writer.write_boolean(self.m_ReadAllowed) # 3.0 - 5.4
if version >= (2018, 2): # 2018.2 and up
writer.write_boolean(self.m_StreamingMipmaps)
writer.align_stream()
if version >= (2018, 2): # 2018.2 and up
writer.write_int(self.m_StreamingMipmapsPriority)
writer.write_int(self.m_ImageCount)
writer.write_int(self.m_TextureDimension)
self.m_TextureSettings.save(writer, version)
if version >= (3,): # 3.0 and up
writer.write_int(self.m_LightmapFormat)
if version >= (3, 5): # 3.5 and up
writer.write_int(self.m_ColorSpace)
if version >= (2020, 2): # 2020.2 and up
writer.write_byte_array(self.m_PlatformBlob)
writer.align_stream()
if version[:2] < (5, 3):
# version without m_StreamData
writer.write_int(len(self.image_data))
writer.write_bytes(self.image_data)
else:
# decide if m_StreamData is used
if self.m_StreamData.path:
# used -> don't save the image_data
writer.write_int(0)
else:
writer.write_int(len(self.image_data))
writer.write_bytes(self.image_data)
self.m_StreamData.save(writer, version)
self.set_raw_data(writer.bytes)
class StreamingInfo:
offset: int
size: int
path: str
def __init__(self, reader, version):
if version >= (2020,): # 2020.1 and up
self.offset = reader.read_u_long()
else:
self.offset = reader.read_u_int()
self.size = reader.read_u_int()
self.path = reader.read_aligned_string()
def save(self, writer, version):
if version >= (2020,): # 2020.1 and up
writer.write_u_long(self.offset)
else:
writer.write_u_int(self.offset)
writer.write_int(self.size)
writer.write_aligned_string(self.path)
class GLTextureSettings:
def __init__(self, reader, version):
self.m_FilterMode = reader.read_int()
self.m_Aniso = reader.read_int()
self.m_MipBias = reader.read_float()
self.m_WrapMode = reader.read_int() # m_WrapU
if version >= (2017,): # 2017.x and up
self.m_WrapV = reader.read_int()
self.m_WrapW = reader.read_int()
def save(self, writer, version):
writer.write_int(self.m_FilterMode)
writer.write_int(self.m_Aniso)
writer.write_float(self.m_MipBias)
writer.write_int(self.m_WrapMode) # m_WrapU
if version >= (2017,): # 2017.x and up
writer.write_int(self.m_WrapV)
writer.write_int(self.m_WrapW)