From 40fd920eb3fccafc83511207bf6b2eb239dc7885 Mon Sep 17 00:00:00 2001 From: BieHDC Date: Sat, 26 Oct 2024 22:17:02 +0200 Subject: [PATCH] Add Option to CheckGroup to make Rows/Columns This is fully backwards compatible and helps with very long lists to be better organised. --- widget/check_group.go | 77 +++++++++++++++++++++++++++++++++---------- 1 file changed, 60 insertions(+), 17 deletions(-) diff --git a/widget/check_group.go b/widget/check_group.go index e2725b35ed..4d5710de3b 100644 --- a/widget/check_group.go +++ b/widget/check_group.go @@ -1,6 +1,7 @@ package widget import ( + "math" "strings" "fyne.io/fyne/v2" @@ -15,6 +16,7 @@ import ( type CheckGroup struct { DisableableWidget Horizontal bool + numColumns int Required bool OnChanged func([]string) `json:"-"` Options []string @@ -30,14 +32,22 @@ var _ fyne.Widget = (*CheckGroup)(nil) // Since: 2.1 func NewCheckGroup(options []string, changed func([]string)) *CheckGroup { r := &CheckGroup{ - Options: options, - OnChanged: changed, + Options: options, + OnChanged: changed, + numColumns: 1, } r.ExtendBaseWidget(r) r.update() return r } +func (r *CheckGroup) SetColumns(columns int) { + if columns < 1 { + columns = 1 + } + r.numColumns = columns +} + // Append adds a new option to the end of a CheckGroup widget. func (r *CheckGroup) Append(option string) { r.Options = append(r.Options, option) @@ -181,29 +191,58 @@ type checkGroupRenderer struct { // Layout the components of the checks widget func (r *checkGroupRenderer) Layout(_ fyne.Size) { - count := 1 + count := float32(1) if len(r.items) > 0 { - count = len(r.items) + count = float32(len(r.items)) } + var itemHeight, itemWidth float32 minSize := r.checks.MinSize() + numColumns := float32(r.checks.numColumns) if r.checks.Horizontal { - itemHeight = minSize.Height - itemWidth = minSize.Width / float32(count) + itemHeight = minSize.Height / numColumns + itemWidth = numColumns * (minSize.Width / count) } else { - itemHeight = minSize.Height / float32(count) - itemWidth = minSize.Width + itemHeight = numColumns * (minSize.Height / count) + itemWidth = minSize.Width / numColumns } itemSize := fyne.NewSize(itemWidth, itemHeight) - x, y := float32(0), float32(0) - for _, item := range r.items { - item.Resize(itemSize) - item.Move(fyne.NewPos(x, y)) + + ritemslen := len(r.items) + chunksize := int(math.Ceil(float64((float32(ritemslen) / numColumns)))) + if chunksize < 1 { + chunksize = 1 + } + var j int + var offset float32 + for i := 0; i < ritemslen; i += chunksize { + j += chunksize + if j > ritemslen { + j = ritemslen + } + + x, y := float32(0), float32(0) + if r.checks.Horizontal { + y = offset + } else { + x = offset + } + + for _, item := range r.items[i:j] { + item.Resize(itemSize) + item.Move(fyne.NewPos(x, y)) + if r.checks.Horizontal { + x += itemWidth + } else { + y += itemHeight + } + } + if r.checks.Horizontal { - x += itemWidth + offset += itemHeight } else { - y += itemHeight + offset += itemWidth } } } @@ -221,10 +260,14 @@ func (r *checkGroupRenderer) MinSize() fyne.Size { height = fyne.Max(height, itemMin.Height) } + lenritems := float32(len(r.items)) + numcolumns := float32(r.checks.numColumns) if r.checks.Horizontal { - width = width * float32(len(r.items)) + width = (width * lenritems) / numcolumns + height = height * numcolumns } else { - height = height * float32(len(r.items)) + height = (height * lenritems) / numcolumns + width = width * numcolumns } return fyne.NewSize(width, height) @@ -245,7 +288,7 @@ func (r *checkGroupRenderer) updateItems() { r.SetObjects(append(r.Objects(), item)) r.items = append(r.items, item) } - r.Layout(r.checks.Size()) + r.Layout(r.checks.Size()) // argument is ignored } else if len(r.items) > len(r.checks.Options) { total := len(r.checks.Options) r.items = r.items[:total]