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ColorListView.cpp
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// ColorListView.cpp : implementation file
//
#include "pch.h"
#include "ColorListView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// CColorListView
IMPLEMENT_DYNCREATE(CColorListView, CListView)
BEGIN_MESSAGE_MAP(CColorListView, CListView)
END_MESSAGE_MAP()
// CColorListView diagnostics
#ifdef _DEBUG
void CColorListView::AssertValid() const
{
CListView::AssertValid();
}
#ifndef _WIN32_WCE
void CColorListView::Dump(CDumpContext& dc) const
{
CListView::Dump(dc);
}
#endif
#endif //_DEBUG
// CColorListView message handlers
void CColorListView::OnInitialUpdate()
{
CListView::OnInitialUpdate();
// TODO: Add your specialized code here and/or call the base class
if (!m_pHeaderCtrl->GetSafeHwnd())
{
HWND hWnd = reinterpret_cast<HWND>(::SendMessage(m_hWnd, LVM_GETHEADER, 0, 0));
m_pHeaderCtrl->SubclassWindow(hWnd);
m_clrDefText = GetListCtrl().GetTextColor();
m_clrDefBack = GetListCtrl().GetTextBkColor();
}
}
BOOL CColorListView::SetTextColor(const COLORREF cr)
{
m_clrDefText = cr;
return GetListCtrl().SetTextColor(cr);
}
BOOL CColorListView::SetTextBkColor(const COLORREF cr)
{
m_clrDefBack = cr;
return GetListCtrl().SetTextBkColor(cr);
}