Inventory item that generates / drops random items like a mob drop? #855
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Inventory item that generates / drops random items like a mob drop? As in like with Old School RuneScape there are a few items that the player can obtain that have random items 'within' them that once 'opened' generate random amounts and or random types of items (with potentially random amounts) like a loot drop table of an enemy slain but in an inventory format. Example: https://oldschool.runescape.wiki/w/Casket + https://oldschool.runescape.wiki/w/Bird_nest + https://oldschool.runescape.wiki/w/Mystery_box . Is this feature possible to have featured within the Flare Engine? If so how can this be in game / how can with be made? Somehow so that an item can be used within the inventory that somehow exec reward_item... item drop table (is there even a command like that O.o)? Eh how would this play out in Flare, is it possible with the current build? I am kind of rolling the idea around in my head by I am kind of stuck as to how to pull it off XD. |
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Replies: 2 comments 6 replies
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You can accomplish this with an event script. Here's an example of an item that drops 1-3 pieces of loot from Empyrean's level 1 loot table:
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I am going to try to add remove_item to script and a delay to avoid potential ~lag duping. |
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I am going to try to add remove_item to script and a delay to avoid potential ~lag duping.