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Audio: Play sound on player death #986
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My team and I are doing a software engineering project as part of a class at Carnegie Mellon University. Is this issue something we can work on? If so, could you please assign this to us? Thank you so much! |
Sure, give it a go :) this is a one-person job though, heh. (And github only lets us assign people who’ve replied to the thread) |
We've never worked with rust before, so it will be a learning experience! Can you assign me as well? Thank you! |
Please let me know if you have questions after exploring how to run the game, how to add a sound effect, or play it from code. Looking at how the player jump sound is setup would be a good reference for how audio is triggered. I think this is a definitely an accomplish-able task, but I would definitely expect you may have have questions - so please do ask if they come up. Happy to support. The easiest place to ask questions would be on our discord (https://discord.com/invite/4smxjcheE5). Can ask in the "jumpy" channel, and optionally ping me A good first step would be running the game and seeing what death currently looks like :) |
Hey! We are currently deciding between two sounds for the character death. Please let me know which sound you approve of! Thank you for your quick responses. We truly appreciate it :) These are the links. https://pixabay.com/sound-effects/8-bit-video-game-lose-sound-version-4-145477/ |
That seems more like a ‘Game Over’ sound. A player death sound should be shorter and simpler. Some examples here: #924 You can use this sound, or find something similar to it: https://freesound.org/people/Reitanna/sounds/252255/ |
I understand. How does this sound? https://freesound.org/people/brittmosel/sounds/529300/ or we can stick to the one you suggested. |
That one’s good!👍 |
Description
Would be good to have some audio feedback on player dying.
Alternatives & Prior Art
No response
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