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F3D 3.0.0 - RC2 : transparent object isn't rendered correctly with the grid display #1903

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LucasGivord opened this issue Jan 11, 2025 · 1 comment
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help wanted Please help with this issue! source:VTK type:bug Something isn't working

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@LucasGivord
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Describe the bug

Transparent object isn't rendered correctly when the grid display overlap this object.

To Reproduce
Steps to reproduce the behavior:

  1. download this dataset https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/AlphaBlendModeTest
  2. open it with f3d
  3. move the camera so that we see the dataset behind the display grid
Enregistrement.2025-01-11.161409.mp4

Expected behavior

The transparent object object should be rendered correctly even if the display grid overlap it.

workaround : disable the depth peeling by pressing p fix that.

System Information:

  • OS: Windows11
  • GPU and GPU driver:

F3D Information
Paste the content of f3d --version: 3.0.0 - RC2

Additional context

There is already an ongoing discussion in discord in the support channel.

@LucasGivord
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I reproduce the issue with the CompareTransmission.gltf data.

Also it looks like it depends on the camera's angle, I'll check the depthpeeling algo in vtk.

@mwestphal mwestphal added this to F3D Jan 18, 2025
@mwestphal mwestphal added type:bug Something isn't working source:VTK help wanted Please help with this issue! labels Jan 18, 2025
@mwestphal mwestphal moved this to Investigate in F3D Jan 18, 2025
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Labels
help wanted Please help with this issue! source:VTK type:bug Something isn't working
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