@@ -22,14 +22,21 @@ var types = []any{
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new (func () any ),
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new (func () bool ),
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new (func () byte ),
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+ new (func () float32 ),
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new (func () float64 ),
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new (func () int ),
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+ new (func () int16 ),
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+ new (func () int32 ),
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new (func () int64 ),
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+ new (func () int8 ),
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new (func () map [string ]any ),
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new (func () rune ),
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new (func () string ),
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new (func () uint ),
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+ new (func () uint16 ),
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+ new (func () uint32 ),
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new (func () uint64 ),
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+ new (func () uint8 ),
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new (func (Duration ) Duration ),
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new (func (Duration ) Time ),
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new (func (Time ) Duration ),
@@ -38,6 +45,7 @@ var types = []any{
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new (func ([]any ) any ),
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new (func ([]any ) map [string ]any ),
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new (func ([]any , string ) string ),
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+ new (func ([]byte ) string ),
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new (func ([]string , string ) string ),
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new (func (any ) []any ),
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new (func (any ) any ),
@@ -54,21 +62,31 @@ var types = []any{
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new (func (bool ) float64 ),
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new (func (bool ) int ),
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new (func (bool ) string ),
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+ new (func (bool , bool ) bool ),
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+ new (func (float32 ) float64 ),
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new (func (float64 ) bool ),
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+ new (func (float64 ) float32 ),
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new (func (float64 ) float64 ),
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new (func (float64 ) int ),
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new (func (float64 ) string ),
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+ new (func (float64 , float64 ) bool ),
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new (func (int ) bool ),
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new (func (int ) float64 ),
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new (func (int ) int ),
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new (func (int ) string ),
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+ new (func (int , int ) bool ),
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new (func (int , int ) int ),
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new (func (int , int ) string ),
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+ new (func (int16 ) int32 ),
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new (func (int32 ) float64 ),
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+ new (func (int32 ) int ),
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+ new (func (int32 ) int64 ),
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new (func (int64 ) Time ),
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+ new (func (int8 ) int ),
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+ new (func (int8 ) int16 ),
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+ new (func (string ) []byte ),
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new (func (string ) []string ),
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new (func (string ) bool ),
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- new (func (string ) bool ),
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new (func (string ) float64 ),
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new (func (string ) int ),
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new (func (string ) string ),
@@ -77,6 +95,14 @@ var types = []any{
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new (func (string , rune ) int ),
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new (func (string , string ) bool ),
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new (func (string , string ) string ),
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+ new (func (uint ) float64 ),
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+ new (func (uint ) int ),
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+ new (func (uint ) uint ),
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+ new (func (uint16 ) uint ),
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+ new (func (uint32 ) uint64 ),
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+ new (func (uint64 ) float64 ),
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+ new (func (uint64 ) int64 ),
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+ new (func (uint8 ) byte ),
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}
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func main () {
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