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Kindly asking for integrating the pull requests. #78
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The @ev1313 profile shows last activity almost a year ago, in late July. Is Tim active on PGD forums? Maybe it'd be a better idea to try and contact him there. Should trying to contact him fail, I'd be willing to maintain a fork of this repo. |
Hi there,
I remember him on PGD or Lazarus forums but can't find his contact
details nowhere atm.
I contacted you via PGD to discuss the next steps.
Best regards
Matthias
Am 07.07.2020 um 23:16 schrieb suve:
…
The @ev1313 <https://github.com/ev1313> profile shows last activity
almost a year ago, in late July. Is Tim active on PGD forums? Maybe
it'd be a better idea to try and contact him there.
Should trying to contact him fail, I'd be willing to maintain a fork
of this repo.
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Hi there, i now also have a fork (needed for dynamic linking support), if you want to, you can merge to my version as i plan to keep this version alive .. |
Hey @PascalCorpsman, please consider using the much more updated base at https://github.com/PascalGameDevelopment/SDL2-for-Pascal started by @suve and me a long time ago. Please feel free to contribute there as well, support is always welcome. Best regards |
Hello @Free-Pascal-meets-SDL-Website ,
thank you for the suggestion. Integrating the dynamic linking support is
a real big amount of work, so before i "repeat" all that, maybe we
should discuss the possible solution
Would you accept if i split up all .inc files into
*.inc
\-> this one would include the _common.inc file and would have a ifdef
switch to include the _static / _dynamic
*_common.inc
\-> this one would only hold type definitions ( more or less exactly
like
https://github.com/PascalCorpsman/Pascal-SDL-2-Headers/blob/master/sdl_common.inc)
*_static.inc
\-> all the "old" .inc content except the part that goes into
_common.inc would stand here
*_dynamc.inc
\-> all the "new" content for dynamic linking would go here (more or
less exactly like
https://github.com/PascalCorpsman/Pascal-SDL-2-Headers/blob/master/sdlaudio_dyn.inc
)
therefore all code could share the typedefs, and only the method
implementations need to be doubled.
regards
Uwe
Am 16.11.2024 13:07, schrieb Matthias:
Hey @PascalCorpsman [1], please consider using the much more updated
base at https://github.com/PascalGameDevelopment/SDL2-for-Pascal
started by @suve [2] and me a long time ago. Please feel free to
contribute there as well, support is always welcome.
Best regards
Matthias
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So i did wat was suggested and created a new PR in the mentioned repository see PascalGameDevelopment/SDL2-for-Pascal#149 for results. |
See title.
Thanks in advance.
Best regards
Matthias
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