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TSDF can we truncate only outside voxels and not inside ? #20

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aniketghodake10 opened this issue May 19, 2022 · 2 comments
Open

TSDF can we truncate only outside voxels and not inside ? #20

aniketghodake10 opened this issue May 19, 2022 · 2 comments

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@aniketghodake10
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Any way we can truncate only ouside voxels and not inside ?
I want values of all voxels which are inside the surface.
TSFvolume has only sdf_trunc argument, which truncate both outer and inner voxels.

@mbreyer
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mbreyer commented May 19, 2022

Hi, that would require you to adapt Open3D's UniformTSDFVolume implementation. Alternatively, Voxblox can build Euclidean Signed Distance Fields (ESDFs) directly from TSDFs. Might be worth a look too.

@aniketghodake10
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Hi, that would require you to adapt Open3D's UniformTSDFVolume implementation. Alternatively, Voxblox can build Euclidean Signed Distance Fields (ESDFs) directly from TSDFs. Might be worth a look too.

Thanks for the reply.

Any idea why TSDF doesn't get properly integrated when we increase stf_trunc value ? Any workaround ?

Below is the extracted point cloud from same TSDF. We can see very distorted pointcloud. TSDF is also not accurate.

Screenshot from 2022-05-19 20-11-51

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