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play() function #524
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Thank you for filing an issue! Please be patient. :-) |
For the moment, I am using |
start() calls startContinuousUpdate() which unsets the stopped variable that is set when pause() is called. if I may ask, what sort of a use case are you using where you want to have the camera continue, but barcode processing stop? I'd like to understand if that's something i should take into account . |
I am using Quagga.pause() after a successful detection, awaiting a fetch from an API, then resuming scanning with Quagga.start(). Im my case it doesn't make sense to keep scanning while the fetch is in progress and I guess it saves battery drain considerably. I.e. instead of repeat rapid detections going on on the same barcode while the fetch is in progress, I now only have 2 (for some reason not 1, but I can live with 1 unnecessary detection rather than hundreds) |
Hi,
I want to stop the processing without stopping the video. For that, I try using the
Quagga.pause()
function. It works.But when I try
Quagga.play()
restarting the processing, I have the errorplay is not a function
. Looking at the source, I did not find aplay
function.Is it a way to restart the processing after
pause()
?Thanks.
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