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P2E: add seasons and reward campaigns #89
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area: backendServer-side services, APIs, reducers, and data mutationsServer-side services, APIs, reducers, and data mutationsarea: frontendTelegram Mini App UI, screens, and client UXTelegram Mini App UI, screens, and client UXdomain: economyELM/tELM balances, ledger, credits, debits, and rewardsELM/tELM balances, ledger, credits, debits, and rewardsdomain: operationsRunbooks, observability, incident handling, migration, and support flowsRunbooks, observability, incident handling, migration, and support flowspriority: highImportant for MVPImportant for MVPstatus: deferredDeferred until the current active milestone is stableDeferred until the current active milestone is stabletype: featureNew capability or product improvementNew capability or product improvement
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area: backendServer-side services, APIs, reducers, and data mutationsServer-side services, APIs, reducers, and data mutationsarea: frontendTelegram Mini App UI, screens, and client UXTelegram Mini App UI, screens, and client UXdomain: economyELM/tELM balances, ledger, credits, debits, and rewardsELM/tELM balances, ledger, credits, debits, and rewardsdomain: operationsRunbooks, observability, incident handling, migration, and support flowsRunbooks, observability, incident handling, migration, and support flowspriority: highImportant for MVPImportant for MVPstatus: deferredDeferred until the current active milestone is stableDeferred until the current active milestone is stabletype: featureNew capability or product improvementNew capability or product improvement
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Source PRD:
tasks/prd-full-play-to-earn.mdParent epic: #86
PRD section: US-003
Description
Rewards need visible seasons/campaigns so P2E has a bounded competitive structure.
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Notes
Campaign rules should be versioned and immutable after activation except pause/cancel paths.