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package.json
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package.json
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{
"name": "liquidsim",
"version": "1.0.0",
"description": "2D Liquid simulator with cellular automaton in Godot Engine (GDNative / C++) - NativeScript 1.1",
"descriptionES": "Simulador 2D de Liquido con autómata celular en Godot Engine (GDNative / C++) - NativeScript 1.1",
"descriptionFR": "Simulateur 2D de liquide avec automate cellulaire dans Godot Engine (GDNative / C++) - NativeScript 1.1",
"repository": {
"type": "git",
"url": "aj-wi/liquid-simulator-godot"
},
"license": "MIT",
"author": "AJ-Wi<[email protected]>",
"scripts": {
"build": "vuepress build docs",
"dev": "vuepress dev docs",
"deploy": "gh-pages -d docs/.vuepress/dist",
"godot": "../Godot/Godot_v3.4.4-stable_x11.64 -e --path ./demo-project"
},
"keywords": [
"liquidsim"
],
"devDependencies": {
"gh-pages": "^4.0.0",
"vuepress": "^1.9.7"
}
}