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Potential boolean bug #970

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pca006132 opened this issue Oct 1, 2024 · 1 comment
Open

Potential boolean bug #970

pca006132 opened this issue Oct 1, 2024 · 1 comment
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@pca006132
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See #666 (comment)

Just to remind us not to forget about this after finishing v3.0 release.

@pca006132 pca006132 added the bug Something isn't working label Oct 1, 2024
@elalish
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elalish commented Oct 1, 2024

Yeah, I feel like we could use an approximate IsOverlapping function that we can run in debug mode after each Boolean so we can figure out where the problem first occurs, and dump out a test case of those meshes.

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