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Old fields are detected on startup but not found in-game #141

@xDeeKay

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@xDeeKay

Hey so I've been using this plugin for a long time, way before the forks so my database is very old. I'm using sqlite specifically.

When updating to the 1.18 release found here, the startup logs show that the plugin is detecting the fields, or at least how many fields there are:

[11:07:00] [Server thread/INFO]: [PreciousStones] Enabling PreciousStones v1.18
[11:07:00] [Server thread/INFO]: [PreciousStones] Version 1.18 loaded
[11:07:00] [Server thread/INFO]: [net.sacredlabyrinth.Phaed.PreciousStones.shaded.com.zaxxer.hikari.HikariDataSource] HikariPool-1 - Starting...
[11:07:00] [Server thread/INFO]: [net.sacredlabyrinth.Phaed.PreciousStones.shaded.com.zaxxer.hikari.HikariDataSource] HikariPool-1 - Start completed.
[11:07:00] [Craft Scheduler Thread - 9 - PreciousStones/INFO]: [PreciousStones] (DKCraft) fields: 252
[11:07:00] [Server thread/INFO]: Timings Reset
[11:07:00] [Craft Scheduler Thread - 9 - PreciousStones/INFO]: [PreciousStones] (DKCraft_nether) fields: 3
[11:07:00] [Craft Scheduler Thread - 9 - PreciousStones/INFO]: [PreciousStones] (DKCraft2) fields: 3
[11:07:00] [Craft Scheduler Thread - 9 - PreciousStones/INFO]: [PreciousStones] (DKCraft_the_end) fields: 1

However when hopping on the server and trying to /ps info inside a known field, I get "No fields found".
Only newly placed precious stones actually seem to take effect.

Is there a fix or workaround for this?

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