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SwiftModelEditor

A simple iOS application developed in Swift 3.2 using GLKit that can be used to create basic 3D models. This application was created as my final project in CS410 in Spring 2017. Due to time restraints, this model editor was only designed to perform a few basic functions.

Core Features

  • Add new primitive
    • Nine procedurally generated primitives to choose from
  • Delete selected
  • Select All Faces
  • Deselect All Faces
  • Three modes of interacting with faces
    • Extrude
      • Translates if multiple taps
    • Rotate
    • Select
  • App Settings
    • Antialiasing

Image of Primitives Menu Image of Extruding

Built With

License

This project is licensed under Apache License 2.0 - See LICENSE.TXT for more info